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  1. #1
    Player
    AveKyuubi's Avatar
    Join Date
    May 2012
    Posts
    13
    Character
    Av'e Chu
    World
    Excalibur
    Main Class
    Bard Lv 60
    I thought it was common knowledge by now that if you want a specific drop you have to be the absolute worst player, blame all your mistakes on lag, die several times, and have the worst possible gear for the fight. To boost drop rates even further try being a complete jerk to everyone.
    (2)

  2. #2
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AveKyuubi View Post
    I thought it was common knowledge by now that if you want a specific drop you have to be the absolute worst player, blame all your mistakes on lag, die several times, and have the worst possible gear for the fight. To boost drop rates even further try being a complete jerk to everyone.
    Yep, do a horrible job, get carried, spend half the fight dead, and then roll against the person on the same job who actually performed well.
    (4)
    Shield Lob (Can change red text to Tomahawk and it will work perfectly Warriors)
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /marking attack1 <t>

    Better "macro switching", give it a read: http://tinyurl.com/ffxivhotbars

  3. #3
    Player
    Lance_Uppercut's Avatar
    Join Date
    Feb 2013
    Posts
    20
    Character
    Isaac Aaron
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AveKyuubi View Post
    I thought it was common knowledge by now that if you want a specific drop you have to be the absolute worst player, blame all your mistakes on lag, die several times, and have the worst possible gear for the fight. To boost drop rates even further try being a complete jerk to everyone.
    You joke but I honestly think there's some truth to that. Took me 100 Ifrit fights to get PLD sword but in all that time it seemed like the worst player got the drops every single time. Sure were a lot of Harpoons.... Bad players are drawn to Lancers like flies are drawn to ****.
    (3)

  4. #4
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Failing 8 times in a row with Steady Hand II + Hasty Touch, that's what makes RNG look fishy. 0.2x0.2x0.2x0.2x0.2x0.2x0.2x0.2 = 0.00000256. That's 0.000256%.
    There are also several strange patterns with loot drops that make me think that the RNG in this game isn't really as random as it should be.
    I've had my fair share of MMOs and I know RNG can be a female dog, but in this game there just seems to be something off about it.
    (3)

  5. #5
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    No tokens or Taru to sacrifice all rng this is how Lord Yoshi-P deemed it.
    (0)

  6. #6
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Personally, too many people are too ready to call "RNG". Wasn't a turn fixed lately because of the so called Rng?

    Who knows what else is broken in all honesty. I agree something isn't right with half of these drops.
    (1)
    Last edited by Aerostein; 11-30-2013 at 03:58 AM.

  7. #7
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Aerostein View Post
    Personally, too many people are too ready to call "RNG". Wasn't a turn fixed lately because of the so called Rng?

    Who knows what else is broken in all honesty. I agree something isn't right with half of these drops.
    Your anecdotal experience proves what?

    RNG is RNG unless proven otherwise. So prove otherwise.
    (0)

  8. #8
    Player
    Kith's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Kith Ayri
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Aerostein View Post
    Personally, too many people are too ready to call "RNG". Wasn't a turn fixed lately because of the so called Rng?

    Who knows what else is broken in all honesty. I agree something isn't right with half of these drops.
    Maybe it is broken, but that couldn't be accurately determined without a huge number of test cases by different groups (gotta test if composition if a factor!) of people with enough samples obtained and given that, people being people, the majority of those who will help submit samples will probably be the ones who have had bad luck, the bias will make that useless to. :P

    Anecdotally, I did over 30 Ifrit runs for a Bow and got nothing, I got a Garuda bow on my first kill; doesn't mean Ifrit is broken and Garuda isn't, I just got (un)lucky.
    (0)

  9. #9
    Player
    Schwerpunkt's Avatar
    Join Date
    Nov 2013
    Posts
    11
    Character
    Ark'ay Falz
    World
    Exodus
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by Kith View Post
    Anecdotally, I did over 30 Ifrit runs for a Bow and got nothing, I got a Garuda bow on my first kill; doesn't mean Ifrit is broken and Garuda isn't, I just got (un)lucky.
    Why should it be based on luck?

    The whole point of an RPG is progression. What you guys are describing isn't progression; it's a lottery, and it really isn't acceptable for MMORPGs anymore. You should be rewarded through effort, not some random number (which is anything but).
    (1)

  10. #10
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Schwerpunkt View Post
    Why should it be based on luck?

    The whole point of an RPG is progression. What you guys are describing isn't progression; it's a lottery, and it really isn't acceptable for MMORPGs anymore. You should be rewarded through effort, not some random number (which is anything but).
    You are rewarded for your effort...if you are willing to put in the time. Random is random, chances are the loot gods will smile on you eventually though. A little bit of patience goes a long way. Has worked in every other MMO that I've played to date and I'm guessing many others that I haven't.
    (0)

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