Results 1 to 10 of 22

Hybrid View

  1. #1
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zfz View Post
    In general I felt that Toto-Rak was a gear gap for me.
    Tanking gear is another 'mystery' I've noticed in Toto-rak. For some reason that I don't understand too clearly, the hand piece of the 'tanking' set (Warden's) is considered a Need-able piece only by Lancers, despite DPSs already having one hand piece dropping there (Brigand's gloves). Seemed like an odd ball to me, but in general yes, it is very hard to get all the pieces your class needs there without first out-leveling them just by spamming the dungeon over and over. I first entered it as THM, then as CNJ, and like I said I only got 2 of the DoM pieces. All what I have left needing them now is Arcanist... let's see how it goes.
    (0)

  2. #2
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bluevann View Post
    -snip-
    its because its more dps oriented, determination rather than parry. it also has a lower physical/magical defense.
    (1)

  3. #3
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Bluevann View Post
    the hand piece of the 'tanking' set (Warden's) is considered a Need-able piece only by Lancers, despite DPSs already having one hand piece dropping there (Brigand's gloves).
    Seems like mail-type gear.
    (0)