As soon as the servers are full (as when you have to queue to log in) there is extreme lag in game. Not talking about some little 0.3 sec lag as I've seen brought up on the forum, but lag so bad that it looks like characters and monsters are teleporting around rather than walking/running.

Since this only happens when there's a lot of people online, it's my computer or internet that is the issue. And it's not just when there's a lot of people around my character, I can be all by myself in the middle of nowhere mining, and still have up to 10 sec lag. Send and recieve constantly go down to zero.

Even crafting is next to impossible when it is like this.

It seems to me like SE has servers that can handle for example 5000 people online at the very most, but are forcing 6000 people on the servers or something.

I did a ping just now (100 requests) and had 14% packet loss, that's kind of alot.

If servers can't handle being full, then maybe it's time to restrict the servers?