Relax, they plan on letting us upgrade our relics in patches to make the Legendary Weapon. It was said in an article here: http://rainyautumnskies.wordpress.co...naoki-yoshida/
Relax, they plan on letting us upgrade our relics in patches to make the Legendary Weapon. It was said in an article here: http://rainyautumnskies.wordpress.co...naoki-yoshida/
1.0 required a two star synth item and two level IV materia. in addition to this the meld had a fairly high failure rate which resulted in the player losing the materia and the weapon. (These sold for 60-70mil on Sargatanas)
I think making the relic item a one star synth with level 3 material is the reason they are so common. At this point players don't even mention relic+1 in their shouts because it's expected that they will at the least have that.
Because it's gated behind three weeks of tome farming?
Tbh I wish I could buy Coil runs just to rebel against this stupid mentality mister director is trying to force into the game. I'm sick of the hardcores getting to play the coolest dungeon of the game, getting to see how the story ends, getting the only gear that actually looks cool while casuals get a recolor of their AF.
And then people comes whining that the game is too "casual friendly". Yeah, right. Say that while you fight Twintania and the casuals are doing yet more WP.
You and I are quite different my friend. I want the Mythology armor because it's a recolor/re-design of AF. I know that sounds wierd, but I love the identity that each set of Mythology gives. It looks so amazing (Especially DRG!) and I just wish there was a level 50, incredibly difficult quest for each class to get the full set of armor instead of relying on dungouns for it. Sorta like traditional FF was with the original Artifact. (I know we already somewhat have that, except the 'difficult' part, I've found most level 45/50 class-quests to be a joke. Except maybe WHM if you don't know what you're doing.)Tbh I wish I could buy Coil runs just to rebel against this stupid mentality mister director is trying to force into the game. I'm sick of the hardcores getting to play the coolest dungeon of the game, getting to see how the story ends, getting the only gear that actually looks cool while casuals get a recolor of their AF.
There are casuals in my coil group, nothing hardcore about logging on and playing for an hour or two, two days a week. And I don't see how anything is forced, as you're given a choice of ilvl90 gear be it through dungeon or npc and the only difference being swap around stats. And in my honest opinion most allagan gear looks like rusted shit save for the mage bodies as they actually do look pretty nice, while myth gear looks pretty amazing all around on every job.
Why don't you just run Coil and get an iLevel 95 weapon of your own? It's the meatiest content in the game right now so why wouldn't you want to do it anyway?
And how does everyone get tomes? Farming WP, which is at the start of the end-game hardly reason for a relic+1 to be top tier or even close. Its also gated to slow down your consumption of content and keep you playing not because the item is ilvl90.
Turns 1-4 can be done by a pug quite easily, turn 5 will likely be done by a pug eventually. The hardcore crowd hardly have exclusivity on the top tier when all you see all week is shouts for random groups, the only thing they do have is the chance to get there first and thats only because they put in the time for it.I'm sick of the hardcores getting to play the coolest dungeon of the game, getting to see how the story ends, getting the only gear that actually looks cool while casuals get a recolor of their AF.
And then people comes whining that the game is too "casual friendly". Yeah, right. Say that while you fight Twintania and the casuals are doing yet more WP.
Also if you dont like the direction the game is going in best leave and save yourself some money, the producer has stated on numerous occasions he is drawing inspiration from games such as WoW and RIFT. And why not? They are very successful games that follow the same line of progression that FFXIV aims to do.
Your point being? Twintania is gated behind a 2 month or more(depending on allagan rng) gearing up process to even be able to kill him. Good luck on that buying coil runs also considering there is not powerful enough gear in this game yet to just flat out carrying someone like yourself through turn 5, all the gil in the game won't change that.
I finished all my relics (6 of 9 were PUG'd) just so I can take this awesome screenshot:
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But it's the sellers who should be punished, not the buyers. Instead the sellers who have used their millions of gil to help fund their Coil runs are now being rewarded with a buffed up weapon.
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