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  1. #1
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    Quote Originally Posted by TheVedis View Post
    1) pay a decent and fair price for the repair(none of this 1k crap that makes us take a loss)
    2) if you really want the repair, carry the material yourself, most of us would be happy to do it if you do, especialy since you showed the intiiative to get the material
    Haha... people still price at 1k and are surprised by not getting any repairs? XD

    I usually build the cost of the material in with the price myself
    (0)

  2. #2
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    Quote Originally Posted by Verecund View Post
    Haha... people still price at 1k and are surprised by not getting any repairs? XD

    I usually build the cost of the material in with the price myself
    i can walk around uldah and find at least 100 repairs being asked for, at 1k or less gil

    you usualy only ever see these cuz everyone else gets their repairs in a timely manner

  3. #3
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    Quote Originally Posted by Verecund View Post
    Haha... people still price at 1k and are surprised by not getting any repairs? XD

    I usually build the cost of the material in with the price myself
    Funny? ok finished? can you give us some idea now?...
    (1)

  4. #4
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    Quote Originally Posted by Sanlord View Post
    Funny? ok finished? can you give us some idea now?...
    thats what weve been doing, where have you been?
    dont belittle peoples posts dude :P

  5. #5
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    Quote Originally Posted by TheVedis View Post
    thats what weve been doing, where have you been?
    dont belittle peoples posts dude :P
    ^^ <3 TheVedis, Sorry Verecund...
    I'm thinking about this thread.
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  6. #6
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    Quote Originally Posted by Sanlord View Post
    ^^ <3 TheVedis, Sorry Verecund...
    I will say
    it is a fair point that a majority of the people finding a problem with the system as is, are those who literaly refuse to pay more then 1k for repairs

  7. #7
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    #2: We need an efficient/planned repair system which we just need one or two craft class for self repairs, and if we can see auto-repair kits we should need or not a rebuild on materials?

    Early today in this thread I've talked about a rebuild on armors,
    I'd like to see some set of armors where just need one craft class to craft.
    for exemple: the whole set being crafted and repaired by a Armorer, I mean Helm, Body, Hands, Feet, Belt and Legs (even if we need to upgrade a TAN legs).
    (0)

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