Its a server thing. I get it up to 5 solid seconds sometimes and others in my server and FC also get it occasionally. My connection is solid and no other programs are effected...
It's pure murder and rage inducing during Titan HM and Coil.
Its a server thing. I get it up to 5 solid seconds sometimes and others in my server and FC also get it occasionally. My connection is solid and no other programs are effected...
It's pure murder and rage inducing during Titan HM and Coil.
ya happens to me alot on coil.



It used to happen to me aswell, but I've never seen it again once I switched from WIFI to wired connection.
English is not my mother language. I'm trying to do my best, so please don't be rude...
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To narrow it down:
- when this happens, does it only happen to you, or everyone else in the instance/area?
->if answer is just you, issue is not se server.
If it's just you, by what you're describing, it sounds like delayed/dropped packets. This can occur for a number of reasons, once of which is a very congested node en route to the server. 4-5 seconds is odd, because packet buffers don't generally last that long when a node is overwhelmed, those packets would be dropped and time out causing the tcp congestion algorithm to kick in. Generally, congestion will show up as a high ping and throttled speed. Now if you live far, and for some reason, 7-8 of these nodes happen to all be congested, the delay can add up to a few seconds.
If this were somehow the case, if you open task manager, go to the performance tab, open resource monitor go to network. In the top window, select ffxiv client and put a check-mark. Now it will be monitored and you can see the ping and packet-loss on that connection.
You really need 2 monitors for this to really be viable as you could check those 2 stats when something like this happens. You should see a spike in both.
Once you figure that out, you can do some more troubleshooting and see if it's all network communication or just that one. Just be mindful that streaming services don't all work on tcp. UDP skips congestion control and is also not monitored by that tool. The issue with thinking "nothing else is affected" is the fact that different connection will be routed differently, so they will not necessarily pass through the congested nodes or as many of them. If you notice packet loss, best thing to do is to take the ip you see it on, and rune multiple traceroutes on it, if you see packet loss on some of the hops or really high response times, you found the culprits. If all traffic were to suffer the symptom, it would be hardware related or your ISP.
It could very well be a router issue, make sure you have QoS enabled and try to set your computer as DMZ host (probably pointless as i doubt this could help in this case, if no difference disable it as it bypasses the nat firewall on the router). Look up how to scan wireless channels in your area, and check what channel your router broadcasts on (it usually does this itself and picks the least used one), other than that, try a wired connection, wireless is not that reliable.
If you still need help, contact SE as there are other things you can try which can probably be explained way better than i'm willing to![]()
Last edited by Noctrin; 11-29-2013 at 08:17 PM.
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