Quote Originally Posted by NIRVANA-J View Post
Ppl just dont know how to use smn correctly. A bit like pentacus who still believes ruin 2 only has an 80 potency. Ill try resume and simplify what damage a smn really can do. gonna leave out the eventual critical hit dammage and just give the minimum i can do to a single mob.
Mine is a lvl 90, still not fully allagan equipped so i can still deal even more damage.

With just a simple rotation i can constantly deal out 770 every 3 sec. Not 170 as Madoka seems to think.

ruin2-180, pet-180, miasma-80, bio-90, bio2-80, thunder-80, shadow flare,80.

every minute and can also deal 1700

2 festers-1700, energie drain-300

please explain how ruin 2 doesn't do 80 potency, the tooltip SAYS it does 80 potency, so unless there is a tooltip error I don't know how it does anything different.

unless you're talking about damage, which you seem to be in the rest of your post. in which case, I wouldn't be telling other players that they can't play summoner very well when you haven't grasped the difference between damage (a number dependent on so many factors, like your gear, your buffs, your party makeup, the enemy you're fighting), and potency (a static number that is what damage is scaled off, in other games it's often called the "Damage Coefficient").

damage is a personal thing, potency is universal. that is why it's used instead of damage, it's independent of gear.