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  1. #61
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    This is strange, I have been sitting at a test dummy for the past while, and testing my BLM and SMN. On paper SMN looks really good, better than BLM. Here is some of my test results (SMN and BLM have identical gear except for weapon which is ballpark)

    SMN all 4 dots tick damage
    Bio/Bio2/Miasma/Thunder = tick damage is average 345 per 3 seconds, 289 scaled down to 2.5 seconds (GCD)
    Rune damage is 184 = 2.5 GCD
    Garuda damage is 190 = 160 scaled to 2.5 GCD

    So, every 2.5 seconds , if I have all 4 of my dots tick, a Rune hit, and Garuda hit, scaled down to 2.5 seconds
    160+184+289 = 633

    My BLM Fire normal hits for 668 average. So, in reality it seems as the BLM does more damage per GCD than SMN. To bad parsers are so inaccurate for this game to get real answers.
    (1)
    Last edited by Squa; 11-29-2013 at 05:12 PM.

  2. #62
    Player
    Benaire's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Hechubah Hikaru
    World
    Tonberry
    Main Class
    Gladiator Lv 20
    so you are right they do both have it.
    (0)

  3. #63
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ryel View Post
    Would be nice if Contagion was actually a SMN ability and not tied to Garuda, its pretty much being used that way anyway and would give more cause to use Ifrit on occasion
    Ifrit would only be worth using if you need his stun. Garuda's still better DPS.

    @Squa - Fire is considered part of a BLM's burst phase since they have to cooldown with ice casts to regen mp
    (1)

  4. #64
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Squa View Post
    This is strange, I have been sitting at a test dummy for the past while, and testing my BLM and SMN. On paper SMN looks really good, better than BLM. Here is some of my test results (SMN and BLM have identical gear except for weapon which is ballpark)

    My BLM Fire normal hits for 668 average. So, in reality it seems as the BLM does more damage per GCD than SMN. To bad parsers are so inaccurate for this game to get real answers.
    Looking at numbers on a dummy is nice and all but it doesn't take into account the mechanics of the fights. If you care about parse numbers I outdamage my group's BLM by more than 100 dps on turn 5.

    You also forgot shadowflare.
    (1)

  5. #65
    Quote Originally Posted by GalaxyGirl View Post
    Has it been tested more recently, that was a month ago, and in which a lot changes in a mmo. In 2.1 that very well may be fixed.
    In that same reddit the comments show that unaspected means unelemental, so summoner shouldn't be getting buffed by it. Also, miasma 2 has a chance to have an aoe effect, which means the move itself isn't an aoe.

    foe requiem "reduces all enemy elemental resistances by 10%. So it isn't like Disembowl for that buffs damage, while foe req makes enemies recieve more damage by elemental means.
    Just to add something. If i dont have a bard using requiem with me as a scholar, I'll deal like maybe 160 / 190 dps top. With a bard usin requiem make that 270. (granted I crit a lot, that's another topic )
    (0)
    Last edited by Sygmaelle; 11-29-2013 at 08:24 PM.

  6. #66
    Player
    Zer0mr's Avatar
    Join Date
    Nov 2013
    Location
    GA
    Posts
    80
    Character
    Zero West
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Madoka View Post
    Garuda doesn't jump off Obey when you manually pres Contagion or aerial slash and you don't want her using anything but wind blade on her own, it slows down her dps otherwise. Titan I always leave on Sic and Ifrit isn't worth using so I don't know if they jump off obey. I know fairies do but Garuda does not.
    Exactly. I came here to say this. I see all these people saying that smn jumps off obey. It only comes off Obey if you're dead. In which case you have to summon it again. Er-go Garuda comes off Obey when summoned. So just make sure you guys keep that in mind.
    (2)

  7. #67
    Player
    BrandoH's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Ketsu Wotaberu
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    The answer is simple. The same idiots who cried about BRDs being OP haven't seen the content in which SMNs shine.

    But BRDs being nerfed makes little difference, the party still needs one of us even if we lose 10% of our DPS. If SMN were to be nerfed, I couldn't say the same about them.
    (1)

  8. #68
    Player
    Taerra's Avatar
    Join Date
    Nov 2013
    Posts
    127
    Character
    Taerra Elyssia
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 53
    ok sorry not to sound like a troll but it's bugging me ... it's RUIN and not RUNE.
    (1)

  9. #69
    Player
    Hooplahs's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Hooplah Yoo
    World
    Tonberry
    Main Class
    Lancer Lv 60
    DOT is gimped in parsers tho...
    (2)

  10. #70
    Player
    Pentacus's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    60
    Character
    Pentacus Calx
    World
    Lamia
    Main Class
    Sage Lv 100
    Quote Originally Posted by NIRVANA-J View Post
    Ppl just dont know how to use smn correctly. A bit like pentacus who still believes ruin 2 only has an 80 potency. Ill try resume and simplify what damage a smn really can do. gonna leave out the eventual critical hit dammage and just give the minimum i can do to a single mob.
    Mine is a lvl 90, still not fully allagan equipped so i can still deal even more damage.

    With just a simple rotation i can constantly deal out 770 every 3 sec. Not 170 as Madoka seems to think.

    ruin2-180, pet-180, miasma-80, bio-90, bio2-80, thunder-80, shadow flare,80.

    every minute and can also deal 1700

    2 festers-1700, energie drain-300

    please explain how ruin 2 doesn't do 80 potency, the tooltip SAYS it does 80 potency, so unless there is a tooltip error I don't know how it does anything different.

    unless you're talking about damage, which you seem to be in the rest of your post. in which case, I wouldn't be telling other players that they can't play summoner very well when you haven't grasped the difference between damage (a number dependent on so many factors, like your gear, your buffs, your party makeup, the enemy you're fighting), and potency (a static number that is what damage is scaled off, in other games it's often called the "Damage Coefficient").

    damage is a personal thing, potency is universal. that is why it's used instead of damage, it's independent of gear.
    (2)

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