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  1. #1
    Player
    Stalkster's Avatar
    Join Date
    Jul 2013
    Posts
    101
    Character
    Sir Stalkster
    World
    Behemoth
    Main Class
    Gladiator Lv 50

    Coil T4 question. Is this enough?

    Trying to avoid someone else leaving are group. (If anyone from are group see's this I'm no trying to offend anyone, I'm trying to help us get past T4)I'm not the raid leader but Id like to see if this is viable for T4. I'll list are jobs/gear followed by are issue. I'm open for suggestions. Everyone is on the conclusion it's a dps issue, I agree to a point but see below) The main question are we geared enough?

    Everyone +1 Relic.
    DPS:
    MNK Full i70 crafted melded/coil legs.
    Brd Relic pants/i70 crafted melded ring/rest DL.(New)
    Smn Relic Body/Coil feet/Hero's ring/i70 crafted melded head/Rest DL.
    Blm Hero's ring/Coil feet/Rest DL(Been Mia for last 2 weeks been getting a pick up Blm)
    -
    Tanks:
    Pld(me) MT:Relic Body, Head, Feet/hero's ring/Coil legs/Rest DL.
    Pld OT: Relic Body/Hero's Ring/AK head(he's saving for relic)/Rest DL.(Main Drg)
    -
    Healer's:
    Sch(MT healer):Coil hands, Feet, Ear/Relic pants/Hero ring/Rest DL.
    Whm(OT healer): Hero ring, Neck/Rest DL.

    With that out of the way.
    P1: We buff up, I grab spider's we aoe everything. We clear without holy or songs.

    P2: Are physical dps are killing faster then magic dps. We have done this multiple ways. Are current method is OT's Knight, MT's Soldier > then switch.

    P3: I grab the dread and move it across the middle so it eats the spiders. I then move it to the south.

    Transition3>4:Reason for moving it is we can't finish the dread before P4 starts it's taking about 10-15sec's into P4 to kill it. So in order to avoid it eating more spiders I move it to where they don't pop/run to healer. During P3 everyone is stacking in the middle, besides the mnk so the OT can grab the spider/rooks quicker.

    Dread dies, now everything gose down hill same thing over the last 4weeks(about 4hr's of attempts a week). Pretty much 1 of 2 things happen.

    1:Within those 10-15sec's of finishing dread. OT die's, followed by whm(DPS hold Dmg till). I manage to get hate off dps/sch so now I have the spiders+rooks, P5 starts. Now I have the spider+rooks+dread > wipe.

    2: Dread go's down I run to grab the rook the OT is not focused on, get hate on it. Try to dps it down faster. OT die's spiders/1rook now running ramped kills whm>blm. P5 start I grab dread > wipe.

    I only see me and the healers eating decent/good food regularly.

    Should I suggest food to be mandatory?
    Should DPS be using stat based potions on P3?
    Are we just under geared?
    Can we agree or disagree it's a DPS issue?
    Lastly please feel free to add tips/suggestions.

    Thanks.
    (0)

  2. #2
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    If everyone has Relic+1 and at least DL...you meet all the DPS requirements needed for T4 easily.

    PS: I just read your strategy for the 4th wave. Your problem seems to be that you let the OT grab the spiders AND the Rooks. That's not gonna work. 1 DPS takes one Rook, another DPS takes the 2nd. The other 2 DPS finish off the Dreadnought. The OT takes just the spiders and starts kiting. The MT takes off the rook from one DPS and all DPS focus the one tanked by the DPS, then the one the MT took over.

    MT and OT get in position for wave 5 and then you go from there.

    PPS: The rook has an ability called "Dox". It's a single target ranged ability that reduced the targets max health. You can Line of Sight it or run out of range(but the range is long so you need a BRD to outrun it cause he is far away anyway). If the tank grabs all the spiders and the Rooks he can't avoid Dox cause one of them is prolly gonna hit him at any time which is prolly why he dies, cause his max health gets so low that there is no way you can keep him alive.
    (0)
    Last edited by TirionCrey; 11-28-2013 at 02:36 PM.

  3. #3
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Personally as A SCH this fight, The sch should more on the OT. as the OT is going to be taking more damage then the MT. Adol really helps! I also find that using selene is great for the first dread - then after the 2nd spider group dies, switching to eos for healing is wonderful experience. Eos can be placed in the middle and she will help cover any dd that take damage so WHM can focus on MT and regen the OT every now and then. Just my opinion. ^^

    We have our DD kill the 2nd dread first (after the DD handles the rooks), Melee LBing the Dread. The OT holds 4 adds, (Thus SCH/ I heal OT) the little spiders left over are fed to 3rd dread. Kill the adds -> Kill dread, stack on dread, bubble aoe heal win. Everyone has their own strat, you just have to find the one that works for you. *Also wanted to add that our OT tanks the FIRST dread - then our MT tanks 2nd/3rd. Gives healers a breathing room. If needed.
    (0)
    Last edited by Mirakumi; 11-28-2013 at 03:13 PM.

  4. #4
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Mirakumi View Post
    Personally as A SCH this fight, The sch should more on the OT. as the OT is going to be taking more damage then the MT. Adol really helps! I also find that using selene is great for the first dread - then after the 2nd spider group dies, switching to eos for healing is wonderful experience. Eos can be placed in the middle and she will help cover any dd that take damage so WHM can focus on MT and regen the OT every now and then. Just my opinion. ^^
    I agree with this. The MT is usually the one taking higher spike dmg, while the OT takes more sustained damage over time. A WHM does a way better job for spike damage situations, while a SCH is way better for sustained damage situations.
    (1)

  5. #5
    Player
    valho's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    361
    Character
    Vita Rena
    World
    Tonberry
    Main Class
    Monk Lv 70
    Your grouped seems even more geared than mine as our DPS are mostly DL with 1-2 pieces of myth and 1 coil accessories, the only geared DPS is our Dragoon.

    For our phase 4, each tank will take 1 rook, our DRG will focus DPS on 1 rook till it died then move to the next, the rest of our DPS, 2x BRD and BLM/SMN will aoe everything. I am one of the Bard so I will provide Mage Ballad for our tanks to use flash so they can hold agro on the spiders as well. For us the rooks goes down pretty fast, while spiders goes down slightly after phase 5 starts.

    I find it strange that your OT dies so fast though, our OT who actually main a WAR sometimes goes as PLD with only DL+relic doesn't die in phase 4. Maybe TirionCrey suggestion where a DPS takes a rook and OT just kite the spiders will work since your OT have problem handling a rook and the spiders at the same time.

    BTW it seems to me that your group DPS is a bit low during phase 3 dread, you should be able to kill it before phase 4 even starts. My group save all our cooldown to be use during phase 3 and I'll provide Foe Requiem for our BLM/SMN. Before we start using food we kill it just as phase 4 starts, now with food, we use dodo egg, we can kill it before phase 4 starts.
    (0)

  6. #6
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by TirionCrey View Post
    I agree with this. The MT is usually the one taking higher spike dmg, while the OT takes more sustained damage over time. A WHM does a way better job for spike damage situations, while a SCH is way better for sustained damage situations.
    Thank you, you said it perfectly. ^^
    (0)

  7. #7
    Player
    Stalkster's Avatar
    Join Date
    Jul 2013
    Posts
    101
    Character
    Sir Stalkster
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    The only thing I worry about about switching Sch to OT and Whm to MT, I think the sch might have more skill.
    As a example: In Turn1 the other Pld normally the OT with start on Cad(Sch), While I pop slimes before split and then grab it when it dose so. Seems there's a 1/3chance I will die @3-4stacks while cycling CD's(Whm). T2 Sch heals tanks and whm dose others and throws some heals to assist sch if needed, we have no healing issue's here.

    We have discussed Pox from rooks a couple times. I'm not sure if that's why he is going down so fast, it's possible tho.

    Actually I haven't even noticed if the brd is doing foe for the dread on p3. I think people are avoiding food since so many attempts just leading to wipes.

    Are idea was to finish dread, then have OT hold spiders+1rook, while MT holds the other rook and mnk assits MT>OT. While Blm+Brd+Smn try to aoe everything.
    Would it be better to just single target focus the rooks and possibly 1spider, then feed remaining spiders to the dread?
    My health is bouncing all over the place on the 1st dread. I'm really worried if I'll be able to be kept up when there's 2.

    Thanks for all the comments so far.
    (0)

  8. #8
    Player
    TaruLala's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Stub Hub
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    As for the food portion of your post.

    If the phase 3 DN isnt going down by time the spiders/rooks pop you're behind the eight ball a bit and dps is part of your roadblock. In my opinion anytime a lack of dps is part of the equation for wiping then the dps should absolutely be using food. The only time id advocate not using food would be while first learning the actual mechanic. You know the mechanic, now its time go use whatever resources to pass it.
    (2)

  9. #9
    Player
    Kellogs4toniee's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Zikathia Liande
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    In terms of gear, your dps check more than meets the mark. For example, for my alt group, our two bards both do not have plus one nor ilvl90 gear and our monk has no ilvl90 pieces at all, yet we clear the dreadnought without about 1-2 seconds to spare before phase four.

    Not trying to be mean, but I think your dps need to reevaluate their rotations because the gear is beyond adequate to clear T4. Maybe tweek or take out some macros, maybe get some cross class skills they don't have yet, etc, etc.
    (0)

  10. #10
    Player
    Miburo's Avatar
    Join Date
    Jan 2012
    Posts
    116
    Character
    King Brohemoth
    World
    Balmung
    Main Class
    Gladiator Lv 50
    OT dropping so fast means he's not dodging pox. That's a problem.
    (0)
    Last edited by Miburo; 11-29-2013 at 12:13 AM.

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