Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 49
  1. #11
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    It's cool to see some people still remember what armory system is, with the difference between "job" and "class"
    (0)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    I would hate if they renamed us to let say a GLA to a PLD... Why? because that means they would be taking away from our uniqueness and individuality. For example what exactly is a GLA? How can you fully describe what one is since its new to FF? Only thing you could say is im this type of GLA and he/she is this kind of GLA. We all know what a PLD is, does, and how EXACTLY it operates. I like the GLA because im not forced to be a tank like a pld but can instead DD. A PLD trades all his/her attack power for defense which is why it kills all hopes for DD abilties. Honestly bringing old school JOBS into a new rpg era doesn't work well at all. The FF job system were meant to only be fully functional in a party NOT alone. In FFXI i loved the DRK and capped it before i quit after the last add on. The bad thing about the DRK was yes IN A PARTY I did great damage but for solo I was kind of a joke.
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    sorry double post...
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Two Q/A both from different fansite interviews.
    Q. You have also mentioned the possible introduction of traditional names. How do you see these new names fitting into the existing class system? Do you plan on using the new names as a guide to develop class uniqueness?

    A. Yoshida-san is between two possible plans at this time. The first idea is that the traditional names would be introduced as “higher” or “advanced” classes. The traditional classes would thus be something of a goal for players. The second idea is that the traditional names would be more of a subset or specialization within the existing classes.

    Whatever change is put into effect needs to be right. He recognizes that he will not be able to change the system again after this, so whatever is put into place needs to work, and be able to be balanced, for years to come. Because of this his team is giving this issue a lot of thought prior to implementation.

    Q:If you take out the physical level system, do you plan on adding ability trees, sphere grid, licence grid, etc type systems (Final Fantasy spin on classic MMO character building) that will still allow us to build out our classes as we please? If so, what are your thoughts, if not, what are your thoughts on the whole physical leveling system in FFXIV?

    A:We're not looking to copy what other MMOs are doing. But we are looking to move in that direction, and right now the battle team has two options that they're thinking of. And basically, they're battling against which one they're going to choose. We're going to be moving in a similar direction, but it's not something that copies another game.

    And with that, we want to get back to the roots of the original Final Fantasyesque jobs like Dragoons and White Mages. So we're trying to figure out how to get that to that new type of system.
    (0)

  5. #15
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Dargoth_Draconia View Post
    The second idea is that the traditional names would be more of a subset or specialization within the existing classes.
    My system fits within that description
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  6. #16
    Player

    Join Date
    Mar 2011
    Posts
    262
    I like it, kinda. I think you should be able to equip a job title (like white mage), but still be able to equip abilities from other classes not suited for that job title. However, abilities under that job title (like white mage) receive a significant boost to their effectiveness (like cure, banish, protect, etc.,) while other abilities do not (like slow, blind, etc.,) and perhaps even some abilities suffer penalties (like drain, scourge, etc.,).

    That's my two cents.
    (0)

  7. #17
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    For what I wrote you got bonuses to your stats for equipping white magic if you had white mage equipped which would lead to that result. (More Mind for equipping Cure, cure does more healing.) etc.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  8. #18
    Player

    Join Date
    Mar 2011
    Posts
    262
    Quote Originally Posted by Cairdeas View Post
    For what I wrote you got bonuses to your stats for equipping white magic if you had white mage equipped which would lead to that result. (More Mind for equipping Cure, cure does more healing.) etc.
    Aha. I misread. Sorry.
    (0)

  9. #19
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I was just clarifying but an outright increase in potency or decrease in potency for the skill itself would work too.or in addition
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  10. #20
    Player

    Join Date
    Mar 2011
    Posts
    262
    If job titles had their own level, it could be scalable. Like if your job title White Mage was level 1, it would be 10% bonus to cure spells as opposed to level 20, it could be a 20% or 30% bonus (etc.,).
    (0)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast

Tags for this Thread