Good thing I can make 150 myth from coil a week, or I would go nuts. It don't matter how many dungeons they add, much less changing how we get the tombs in the dungeons. We are being forced to run dungeons over and over b/c the only other way to get tombs is by farming primals. Even 5 minute Garuda's get old fast. Dungeons are boring and we don't have any other options. Why can't they add some kind of difficult open world content that could give tombs? Can SE mix it up a bit? We are dying over here. Btw, let me add that spamming the same old easy dungeons to get item level 90 gear is makes getting the best gear in the game way too easy. Now there is no way to differentiate between skilled players, and not so skilled players till you horribly fail some kind of content w/ the guy that looks just like you. Oh, but coil gear kind of does that right? Scary thing is I heard SE plans to nerf that too. Genius plans from top to bottom. Keep winning SE!