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  1. #1
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Perhaps it is to facilitate the implementation of iLvl checks.

    If iLvls are of small increments (e.g 50 for AF 51 for AK 52 for DL) it will be hard to accurately set iLvl restriction for dungeon content as it does not take decimal into account
    (1)

  2. #2
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ReiszRie View Post
    Perhaps it is to facilitate the implementation of iLvl checks.

    If iLvls are of small increments (e.g 50 for AF 51 for AK 52 for DL) it will be hard to accurately set iLvl restriction for dungeon content as it does not take decimal into account
    There's this. Larger iLvl increments mean content with iLvl requirements allow a broader range of gear that can be mixed together.

    It's also to encourage people to actually upgrade. If the ugly hat were only +1, more people would choose to be pretty than when the ugly hat is +10. (Oh sure, you're super-smart and look at every stat and do all the math, but remember, you're reading a forum dedicated to the game, let alone posting in one, which means you're putting much more energy into this than the average player.)
    (0)