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  1. #41
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Pellegri View Post
    You know how those stat numbers are determined? The ilvl and how it determines the stat "caps" on each piece of gear. To change ilvl would mean to change the stats on every piece of gear or even rebalance everything in the game to make up for the loss of stats everyone will have due to ilvl being lowered.
    Okay, I suppose I get it a bit more now. I'm not calling for ilvl to removed, or lowered, my first post in this thread was saying 'its too late now'. What I'm saying is it shouldn't have existed in the first place imo.
    (0)

  2. #42
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Ilvl determines how much stats you can put on a single piece of gear. For example, let's say an ilvl 50 hat has budget 30 item points allocate stats with, and let's say every one point of Strength, Vitality, etc. cost 1 item point to put in the gear and every one point of secondary stats cost 2 item points to put in. You then use that to put stats in the gear without going over the cap.

    That would be a rough example how ilvl works. Different items will have different stat caps on them even if they are the same ilvl, like how in FFXIV chest and leg pieces have more stats than hands. Ilvl will also probably always exist, regardless if you can see it or not.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  3. #43
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Amyas View Post
    Okay, I suppose I get it a bit more now. I'm not calling for ilvl to removed, or lowered, my first post in this thread was saying 'its too late now'. What I'm saying is it shouldn't have existed in the first place imo.
    As a player, you should never call for a developer to display less information. That's a horrible attitude imo.

    ilvl exists in pretty much every game as a metric the developer uses to determine the strength of each item and the stat budget they can put on it. Just because you don't see it doesn't mean its not there. Its also a large part of this game considering materia assimilation and melding, and ilvl requriements for dungeons (which is good thing!!).

    You can say it shouldnt have been displayed in the first place but in the end if the developer doesnt do it, the players will do it themselves.
    (3)

  4. #44
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    As long as our numbers don't get like WoW I don't care. Everyone running around with 100k+ hp doing even more dps... nice change to see small numbers again.
    (0)

  5. #45
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Amyas View Post
    What I'm saying is it shouldn't have existed in the first place.
    It's really difficult to manage over a thousand items without a system of accountability. Items level is a proven and reliable system as most developers use it item-intensive games.

    It really kind of blows my mind why this bothers people.
    (1)

  6. #46
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Wolf_Gang View Post
    It's really difficult to manage over a thousand items without a system of accountability. Items level is a proven and reliable system as most developers use it item-intensive games.

    It really kind of blows my mind why this bothers people.
    Numbers scare people don't you know. Why else would they replace them with utterly useless bars?
    (0)

  7. #47
    Player
    Nura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    191
    Character
    Tiberia Melanith
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nocens View Post
    Well that stats of the gear only minimally increases with each upgrade, the ilvl means nothing ingame dunno why they even bothered to put it on the gear
    OK Nocens I am really sorry that I missuse this thread but I can't stand it anymore why does your Miqote look exactly like my Miqote befor I turned it into a Lalafell I mean everything is the same, hairstyle Haircolor, Eyes I bet even the same voice ohh boy.. please just answer me.
    (0)


    I hear and I forget. I see and I remember. I do and I understand.
    He who learns but does not think, is lost. He who thinks but does not learn is in great danger.

  8. #48
    Player
    Tanama's Avatar
    Join Date
    Aug 2012
    Location
    Phorampa Wildwood, Valeria
    Posts
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Archer Lv 80
    Quote Originally Posted by coffeeking View Post
    yeah it's quite dumb it's already higher then our lvl now :\
    (0)

  9. #49
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I agree with OP it's a little ridiculous. And 1-50 they do tie to level, then after that yet don't so it is a little funny IMO. Even on equip sets, they say ILvl of wpn and job, implying I have a "lvl 90 blm". And my 50 Smn is just a "45 smn". So yea they kinda do tie it to your actual level. I'm not saying its a big deal, but I do think it's sloppy and I do roll my eyes.

    Personally I think an equip level a rarity-tier is better. But at te end of the day I'll enjoy the game so whatever.
    (0)

  10. #50
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I would have preferred a subset of lvl 50 gear -- use star ranks or something along that line.

    For example:

    iLvl55 → lvl50-1*
    iLvl60 → lvl50-2*
    iLvl70 → lvl50-4*
    iLvl80 → lvl50-6*
    iLvl90 → lvl50-8*
    iLvl95 → lvl50-9*

    When cap is raised, the process can start over again:

    lvl60-1*
    lvl60-2*
    etc...


    Of course, this is built on the assumption that all future Lvl 60 weapons, mobs, and content will actually be more powerful than the current ilvl95 (or whatever the final iLvl is before cap raise).
    (0)
    Last edited by Zantetsuken; 11-28-2013 at 04:47 AM.

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