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  1. #1
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by ufufu View Post
    And that sucks... why? I don't understand.
    Well, it may not to you, personally I don't want to see gigantic numbers that have no meaning clogging up my gear stats, all for the sake of derps that don't feel like comparing stats, or memorizing what gear is better :T
    "durr this piece of armor has 15 vit, dan dis un has 17 vit, I JUST CAN"T TELL WHICH IS BETTER UNLESS I LVL!!!!111!"
    (2)
    Last edited by Amyas; 11-28-2013 at 02:54 AM.

  2. #2
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Amyas View Post
    Well, it may not to you, personally I don't want to see gigantic numbers that have no meaning clogging up my gear stats, all for the sake of derps that don't feel like comparing stats, or memorizing what gear is better :T
    "durr this piece of armor has 15 vit, dan dis un has 17 vit, I JUST CAN"T TELL WHICH IS BETTER UNLESS I LVL!!!!111!"
    They do have a meaning; it's the strength of the piece of gear. ilvl 90 > 80 >70, etc., it's quite simple and rather efficient. And I'm not even going to bother responding to your "quote".
    (2)

  3. #3
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by ufufu View Post
    They do have a meaning; it's the strength of the piece of gear. ilvl 90 > 80 >70, etc., it's quite simple and rather efficient. And I'm not even going to bother responding to your "quote".
    You know what else shows you the 'strength' of the gear? The stat numbers. Ilvl may be 'efficient', but its also babying and sad.

    Quote Originally Posted by Wolf_Gang View Post
    Item level isn't some arbitrary cosmetic number.

    The entire code base for items revolve around it's level to determine stat caps.

    i.e. if a developer wants to 30 STR on an item, he HAS to raise the item level to the appropriate level get it.
    I just can't wrap my head around this. Why do we need to see the number then?
    (0)
    Last edited by Amyas; 11-28-2013 at 03:59 AM.

  4. #4
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Amyas View Post
    You know what else shows you the 'strength' of the gear? The stat numbers. Ilvl may be 'efficient', but its also babying and sad.
    You know how those stat numbers are determined? The ilvl and how it determines the stat "caps" on each piece of gear. To change ilvl would mean to change the stats on every piece of gear or even rebalance everything in the game to make up for the loss of stats everyone will have due to ilvl being lowered.
    (0)

  5. #5
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Pellegri View Post
    You know how those stat numbers are determined? The ilvl and how it determines the stat "caps" on each piece of gear. To change ilvl would mean to change the stats on every piece of gear or even rebalance everything in the game to make up for the loss of stats everyone will have due to ilvl being lowered.
    Okay, I suppose I get it a bit more now. I'm not calling for ilvl to removed, or lowered, my first post in this thread was saying 'its too late now'. What I'm saying is it shouldn't have existed in the first place imo.
    (0)

  6. #6
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Amyas View Post
    Okay, I suppose I get it a bit more now. I'm not calling for ilvl to removed, or lowered, my first post in this thread was saying 'its too late now'. What I'm saying is it shouldn't have existed in the first place imo.
    As a player, you should never call for a developer to display less information. That's a horrible attitude imo.

    ilvl exists in pretty much every game as a metric the developer uses to determine the strength of each item and the stat budget they can put on it. Just because you don't see it doesn't mean its not there. Its also a large part of this game considering materia assimilation and melding, and ilvl requriements for dungeons (which is good thing!!).

    You can say it shouldnt have been displayed in the first place but in the end if the developer doesnt do it, the players will do it themselves.
    (3)

  7. #7
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Amyas View Post
    What I'm saying is it shouldn't have existed in the first place.
    It's really difficult to manage over a thousand items without a system of accountability. Items level is a proven and reliable system as most developers use it item-intensive games.

    It really kind of blows my mind why this bothers people.
    (1)

  8. #8
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Wolf_Gang View Post
    It's really difficult to manage over a thousand items without a system of accountability. Items level is a proven and reliable system as most developers use it item-intensive games.

    It really kind of blows my mind why this bothers people.
    Numbers scare people don't you know. Why else would they replace them with utterly useless bars?
    (0)

  9. #9
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Amyas View Post

    I just can't wrap my head around this. Why do we need to see the number then?
    Most games actually hide it from the players, but we do need it to determine what materia drops from assimilating.
    Also in 2.1, content will have an average item level requirement.
    (0)