So here's what I'm summing up as "common themes in Final Fantasy":
- Crystals in the form of actual crystals or spheres
- Common "ultimate weapons" (Ragnarok, Masamune, Excalibur, Save the Queen)
- Chocobos
- Airships
- Player Summons (Ifrit, Shiva, Leviathan, Odin, Alexander, Ramuh, etc.)
- Yoshitaka Amano's conceptual art
- Nobuo Uematsu's musical scores
- Cid
- Hiroyuki Itou's combat innovations
- Sakaguchi's story (or at least inspirations from it)
- Main-stay battle "jobs" or "roles" (Black Mage, White Mage, Summoner, Warrior, Thief, Dragoon -- at least one character or element from each game has a common trait for these along with innovations to the job)
That's what I recall from the last episode at least.



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