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  1. #191
    Player Yahavage's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Lominsa
    Posts
    347
    Character
    Yahavage Silvanesti
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Want to add my voice to this thread.
    Also unhappy about having a gimpy summoner at the cost of a good scholar. It feels like I shouldn't have to make the sacrifice, it feels unfair that I'm being made to make that choice. Hymns aren't that viable of an option. I basically feel that, while I could level summoner, I couldn't use it for any sort of endgame. I was so excited about summoner in this game, given how painfully slow it was in XI, but as I opted for sch over whm, I feel like I can no longer play smn to it's full potential.

    Doesn't matter how you defend it, it still sucks!
    (5)

  2. #192
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    How about people just deal with the fact that once they start branching every class into multiple jobs, this is just how it's supposed to work? You know.. to get diversity?

    But everyone wants to min/max and that's the problem.. isn't a problem for me however. If the community was more lenient I'd do half and half but since I realize people will never do that... I just made the only logical choice.. I picked what job I will play. I will continue to do so with other jobs coming out.
    (1)

  3. #193
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Fadigre View Post
    [SIZE="4"][CENTER]--I shouldn't have to leave my coil party to go to town, pick up a lousy book, use the lousy book, redistribute my stats and then go back to Wineport.
    At the very least Enix, let us spend our seals in the attribute point screen to reset them.
    Even better, let us save pre-sets of our attributes points and just flip between them at a cost.
    Reapplying all 30 points Every. Single. Time. Is ludicrous and completely vulnerable to future content. What about when if we have 60 points in the future?
    You can take the hymns with you, and they stack, so you don't have to go back to town every time, when you reset your points, you can just hold down on the + button and it will keep dumping them in, so 30 points takes about 6 or 7 seconds, so with 60 points, less than 15 seconds, I don't think that is too terribly long.
    Also people are complaining they can only do the "end game" raiding on one job per week, you shouldn't need max stats on the jobs that aren't going into end game content. Also they tell us ahead of time, we know the situation, and we know what it takes to get the hymns to reset points. They aren't taking away the ability to play every job, they just make you work a little if you want to play every job to it's maximum effectiveness, maybe this is one of those hardcore vs. casual things, hardcore players play more, should have more time to farm for this, so they should be able to easily swap around more than casuals. All of the "I only play Monday" threads are complaining that there isn't anything to do the rest of the week, well this is one, it just requires farming, and people usually whine when it comes to that.
    (0)

  4. #194
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Mcshiggs View Post
    You can take the hymns with you, and they stack, so you don't have to go back to town every time, when you reset your points, you can just hold down on the + button and it will keep dumping them in, so 30 points takes about 6 or 7 seconds, so with 60 points, less than 15 seconds, I don't think that is too terribly long..

    6-7 seconds might seem like nothing but it could be better.
    I'm sure you understand what I mean when I refer to people teleporting one camp over rather than walking, saving themselves all of 30 seconds for a lump of gil (and not actually using the 30 seconds they've gained for anything productive). It's things like not setting your home point at Dragonhead for Chimera when you know you should. Players won't sit there for 6-7 seconds to reset their stats after having done it the umpteenth time. They also won't walk back to town every time they run out of hymns and they won't remember to pick them up whilst near their Grand Company headquarters.

    People are lazy which is why we have this in the first place.
    It's as if we've gone full circle!


    Quote Originally Posted by Mcshiggs View Post
    Also people are complaining they can only do the "end game" raiding on one job per week, you shouldn't need max stats on the jobs that aren't going into end game content. Also they tell us ahead of time, we know the situation, and we know what it takes to get the hymns to reset points. They aren't taking away the ability to play every job, they just make you work a little if you want to play every job to it's maximum effectiveness, maybe this is one of those hardcore vs. casual things, hardcore players play more, should have more time to farm for this, so they should be able to easily swap around more than casuals. All of the "I only play Monday" threads are complaining that there isn't anything to do the rest of the week, well this is one, it just requires farming, and people usually whine when it comes to that.
    That makes no sense whatsoever, it's pointless busy work.
    Let's just go play FFVIII whilst we're at it! Drawing spells, that's a sweet way to enhance my stats!
    Ridiculous!

    Needless entitlement rant coming

    Why are we allowed to accept that melee classes are underperforming against casters
    Yet not allowed to accept that people who love pet classes either have to spend time gathering seals and goof around travelling between cities for no good reason at all besides the fact that Enix simply deem it to be.

    If I understand correctly, FFXIV 1.0 had prices 10x what they are now to make sure that arrows were affordable at 1 gil from a vendor.

    Enix felt that the need to buy consumables for one class was not necessary and since removed arrows and reduced the game's gil by 90%.

    So Archer and Bard can have their needless money making busy-work removed yet pet classes have to grind their foreheads against the whetstone to make sure that they're up to par with their colleagues?

    Most illogical.
    (3)
    Last edited by Fadigre; 12-13-2013 at 01:20 AM.

  5. #195
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Fadigre View Post
    That makes no sense whatsoever, it's pointless busy work.
    Are you new to MMO's? All they are is pointless busy work, do you want people in your raid to have food and potions, that is busy work to enhance your stats a little. Do people in your raid group get myth tombstones outside of coil and buy gear with it? Why that is just busy work that buys gear that does what is that, increase your stats a little bit. Right now Arcanist is the only class with two jobs, but all classes will be seeing this, so it won't just be a pet class thing, it will be for everyone. If people are too lazy to keep up with it, then that's their problem, and if those points are holding their group back, they will get replaced, or their group won't progress. They give you the ability to play every job they just make you choose between finding a balance with the points or making you work a little more to keep them maxed if you swap jobs a lot, they aren't taking any freedom away from anyone. It's kind of like saying JimBob works down at Arby's so he can't afford much, so he has to decide between a big-assed Jeep to tear up the trails, a fruity Prius to get good gas mileage, or a white BMW so he can be a douche, no one took the freedom for him to have all 3 away from him, he just didn't work hard enough to get a job to be able to afford all of them, same thing here, put in the time and effort and you can play every job and have max attributes with all of them.

    People have also shown they will put in time to swap jobs, take XI, how many times have you had to wait for people to pull their white mage gear off of storage npcs, their mog houses, or even stuff they sent to a mule. How long did you grind in merit parties so you could get 100 more hps, or 7 more int? Once this game gets going a little you will see the people that take advantage of little things like stat allocation, and those that are lazy and just roll with it, I don't mind farming for them, takes me maybe a couple hours a day to get 10k seals, I think I have reset points on my arcanist twice in a little over 3 months.
    (1)
    Last edited by Mcshiggs; 12-12-2013 at 11:44 PM.

  6. #196
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    I'm sorry, but if you chose to level the one class that gets TWO jobs, then you have to have some kind of minor annoyance/penalty. Everyone else doesn't get to level one time and do two different roles. You should be thanking your lucky stars that you do.

    If you don't like it, then level another DPS or healing class(or make an alt to be your other SMN/SCH character).

    Otherwise, I say the rest of us should start whining that we don't get to do two roles with our selected class!
    (1)

  7. #197
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Fadigre View Post
    So Archer and Bard can have their needless money making busy-work removed yet pet classes have to grind their foreheads against the whetstone to make sure that they're up to par with their colleagues?

    Most illogical.
    No they don't. Pick one of the classes and stick with it. There you go. You don't have to do any grinding or fussing. That's what everyone else does who doesn't get a 2-jobs-in-1 deal.
    (0)

  8. #198
    Player Yahavage's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Lominsa
    Posts
    347
    Character
    Yahavage Silvanesti
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I would rather level them seperately than have to penalise one, especially given the difference those 30 stat points can make. Just my opinion!
    (1)

  9. #199
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sinth View Post
    Boom there it is. I'm a "min/maxer". Another glorious cop-out term. You know, some people work at wal-mart all their lives and are totally fine with accepting mediocrity. Others are driven to perform and achieve. If we were able to change our stats when switching jobs, how exactly would it harm your choice of pumping bonus stats into secondary and tertiary stats? Right, it wouldn't. But your voice that we, the other end of the spectrum, should be restricted is simply inconsiderate, selfish, and unreasonable.
    I never called you a "min/maxer" but you seem to have willingly taken the title and applied it to yourself. You also seem to be taking my opinion as an offense to your own, and that is where debate and rhetoric break down. When in reality, I expressed my opinion that I like the class and bonus system the way it is, and for reasons that again if they were going to let you change it all the time, they might as well get rid of it, and add those points to the jobs themselves.

    Also, you assume much, you assume that we are on two ends of some made up spectrum, and even still, my example works for both "ends of the spectrum" as it allows everyone to have the best stats, it just removes freedom of choice.

    I expressed my opinion that I like the system the way it is, and you took offense to it, your being too sensitive, I wish you luck.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  10. #200
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Meta View Post
    That's the problem. There is no point in having the stat allotment system. Every other class dumps all of their points into one stat, period. There is no choice - SE is making you add the points that should have been granted the instant you heard the "fwoosh" level up sound.

    SCH and SMN are the only jobs that negatively affected by this. This sucks for people who want to be dedicated to both jobs. You can go 15/15 or 30/0, so "big deal", but if you consider that upgrading a three or four pieces of Darklight to ilvl 90 gear is typically ~+20-25 main stat boost at best, it's kinda discouraging.
    I'm glad someone understood what I was saying. Still, I play both classes effective, and I didn't do 15/15 or 30/0, I did something else and that's what makes me me.

    I don't think the setup puts SCH or SMN at a disadvantage, gear plays a bigger role anyway, but we are all entitled to our opinions.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

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