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  1. #31
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by EvokerKeii View Post
    Hah. As I was thinking how RDM would be handled as a job and class, I came to the same conclusion as you just as I got to your post. RDM<-Fencer->Dancer

    As for BLU, I don't know how it would work since there aren't any useful or memorable monster attacks that stand out in this game.
    Maybe a few, but...I don't know if there are enough to make a whole class around.
    It doesn't necessarily have to be as exclusive to monster abilities as it was in FFXI or other games, nor does it necessarily mean that every ability must be learned from a monster.

    Shepherd - dps/support
    -use various Calls to summon instant animal based abilities whether the animal itself, or a manifestation of it. E.g. an ability where you swing your weapon and ghostly manifestation of a raptor claw appears around it. E.g. summon a midge swarm to poison your target, etc. These are physical and cost TP. They may or may not have traditional blue mage spell names.

    Beastmaster
    -gains access to more lasting pet summons, effectively becoming a pet class

    Blue Mage
    -gains access to a handful of iconic BLU spells which are all magical and cost MP. These would be acquired by questing as per normal, but the story line would be about tracking down and 'learning' the ability from the target.
    -this results in a hybrid TP/MP user

    Edit: alternately, all the shepherd abilities require learning as is traditional for a blue mage. The blue mage then just becomes the ultimate version of that (like Summoner is to Arcanist), while the beastmaster chooses instead to focus on the actual animals themselves rather than their power.
    (1)
    Last edited by Mhaeric; 11-27-2013 at 12:18 PM.

  2. #32
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    They pulled off scholar so well (besides bonus points), that I think they could pull off red mage. A cleric stance that changed dex (because another dex job makes sense) to int. I don't think they want hybrid healers.

    Question, given the limitations of the armory system and self-imposed limitations of the job system (limit on class abils/traits, limit on job abils), if red mage could only be good at 2/3 of the roles (1. Melee/tank (1 or the other) 2. Caster DPS 3. Healer), which would you choose? Personally, because scholar already straddles healer/caster dps, and SE clearly doesn't want a tank having decent cures, I'd like a Melee/Caster DPS.
    (0)
    Shield Lob (Can change red text to Tomahawk and it will work perfectly Warriors)
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /marking attack1 <t>

    Better "macro switching", give it a read: http://tinyurl.com/ffxivhotbars

  3. #33
    Player

    Join Date
    Jan 2012
    Location
    Zee Puff Puff
    Posts
    246
    We have plenty of genuine ideas here! i do love reading those !
    (0)

  4. #34
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Enkidoh View Post
    Not to mention a lot of RDM abilities are already in use by other classes (Convert on BLM for instance), making RDM very much an orphan.
    oh good. it will fit right in with bard and scholar/summoner.

    you have to remember that SE isn't below putting skills in multiple classes, putting convert on RDM isn't that big of an issue seeing how blm calls it "transpose" anyway (take raise and resurrect for an example, it was pretty necessary). i think the XIV devs would have no trouble fitting RDM into this game...in a very unique way.
    (0)

  5. #35
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by saber_alter View Post
    oh good. it will fit right in with bard and scholar/summoner.

    you have to remember that SE isn't below putting skills in multiple classes, putting convert on RDM isn't that big of an issue seeing how blm calls it "transpose" anyway (take raise and resurrect for an example, it was pretty necessary). i think the XIV devs would have no trouble fitting RDM into this game...in a very unique way.
    Convert is actualy a black mage ability separate from Transpose, which is also a black mage (technically Thaumaturge) ability. They do very different things. Of the two, Convert is most similar to the traditional effect of Convert in FF games, but it is not quite the same.
    (1)
    Last edited by Mhaeric; 11-27-2013 at 01:23 PM.

  6. #36
    Player
    Orihara_Izaya's Avatar
    Join Date
    Oct 2013
    Posts
    85
    Character
    Orihara Izaya
    World
    Spriggan
    Main Class
    Scholar Lv 70
    For OP

    http://wiki.ffxiclopedia.org/wiki/Red_Mage

    You can add that for your description.

    Oh and question In the final fantasy not yet realm reborn did they have red mages? or only the same classes we have now?
    (0)

  7. #37
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Orihara_Izaya View Post
    Oh and question In the final fantasy not yet realm reborn did they have red mages? or only the same classes we have now?
    They had only the classes we have now minus the Arcanist, Scholar, and Summoner. Those are new.
    (0)

  8. #38
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Mhaeric View Post
    Convert is actualy a black mage ability separate from Transpose, which is also a black mage ability. They do very different things. Of the two, Convert is most similar to the traditional effect of Convert in FF games, but it is not quite the same.

    ahh, i see. sorry haven't leveled thm high enough for blm >.<

    still don't see what the problem would be with that. you could give it a different name and have it do different things depending on which stance, for instance you could have it drain tp in a caster stance, or mp in a melee stance.
    (0)

  9. #39
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    red mages has its own spells? someone never played ff1! that's the real rdm not that lame ff11 rdm a redmage is a hard hitting op warrior who can heal like a boss noone ever uses him for debuffs or magic damage just a power boost and his physical damage that's a real rdm pls lets not get the lame wannabe ff11 one.
    (3)

  10. #40
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I don't see how a Red Mage could work in this game. To be honest, you may as well play an Arcanist without the pet and voila!
    lol
    (1)

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