Quote Originally Posted by Ryuhkin View Post
Raid Lockout is forcing people to form statics of eight, thus alienating a great deal of Free Company members and friends over reasons far beyond their control. Loot Lockout would support what you're saying in a sense, but still have more people earn their equipment than people who could be carried. As Denmo noted on Twitter, "Coil is not hard because it challenges your skill. Coil is hard because it challenges your friendships." It's extremely difficult to lend your friend a hand with Raid Lockout, but Loot Lockout opens that possibility and fosters a friendlier community overall, I'd like to believe.
Don't get me wrong. I totally agree with you on this. I was just saying that the lockout in place at the moment, could be lifted on 2.2 (tbn: just my understanding of things, nothing ever officially said).

Of course if they place a loot lockout earlier instead, is even better, as long as they remove that as well once new content/higher iLV gear comes out.