Quote Originally Posted by civilpaw View Post
Didnt read every post, but the proc idea is kinda nice. Would need to allow it to be used off GCD when the proc is active. Im sure this has been put forward, but maybe cause it to spread fracture to any targets hit?

You already have overpower, why not just remove Steel Cyclone from the game then? Its an extraneous attack that has no real role to fill.

The attack itself is counter intuitive from a design standpoint. It does the same thing another attack does, but does it less effecitvely, more slowly and at a higher cost. That is unless you want to pump out more damage. which in this game doesnt seem to be a practical option in higher end content.
Maybe just take it off wrath have it throw out a dot and put it on CD off GCD like Circle of Scorn and be done with it?
You're spot on, the problem with Steel Cyclone in its current iteration and in its 2.1 iteration is that there is a similar move (Overpower) that does the same exact thing, but better in that it does not have the 5 stacks of wrath cost associated with it. Even after 2.1 hits, no one will be using Steel Cyclone because of this reason.

In order for Steel Cyclone to see use, they must make it a proc off of Overpower and become free of wrath. I'd suggest making the proc chance be around 40% (similar to BLM fire3 proc) but add a cooldown to steel cyclone of 7-10 seconds.

Having Steel Cyclone apply fracture or any other kind of dot would be too powerful. They would have to nerf its damage and it would then become a clone of CoS, which is not a very impressive skill on its own.