Quote Originally Posted by Sybreed View Post
I completely agree that just throwing extra enmity onto SC is not enough of a buff to make me use it in any situation other than one where I can do w/e for the lulz (see stuff that doesn't matter). I'd love for it to do something like apply an 8 second blind to all enemies hit by it, in addition to the extra enmity (and keep it at 200 potency and ignores the damage penalty of Def). That way, it hits hard, produces tons of aggro, and lessens the damage we take from a ton of small incoming hits. That way it's our go to button for locking down and weathering large packs of trash mobs, isn't completely worthless for damage reduction, and also isn't something we'd use on single targets.
I'll echo what Phreak said, in that an 8 second blind is in no way worth 5 wrath. 20% DR just weighs too much on the scale. PLD already have a free blind, and in a blind scenario you'll run into a couple things pretty easy: PLD AoEing with you won't stack, diminishing returns, and blind resist. There are actually a lot of things in Coil that flat out resist blind, making it trivial unless tacked on to a spammable move such as Flash or Overpower. In any situation you are dual tanking a pack, a PLD will simply have the buff up no matter what.

The idea of spreading AoE fracture was interesting from a mechanic stand point. I do like that, but it'd have to be a free skill. Again blowing 5 wrath has weight, and 20% DR is the only *REAL* option as a tank. People get all frothy at the mouth at damage and different applications, but Warrior is a tank first and foremost.