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  1. #1
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    As said most instant death mechanics are actually just a gear issue. All other issues would be gone if hit detection in this game wasn't so bad. Other day on titan someone was standing with me and died to a bomb but I didn't get hit. That would not happen in any other game.

    I played with people all over the US and Canada during my time in WoW. Never had hit detection problems.
    (0)

  2. #2
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Rochetm View Post
    As said most instant death mechanics are actually just a gear issue. All other issues would be gone if hit detection in this game wasn't so bad. Other day on titan someone was standing with me and died to a bomb but I didn't get hit. That would not happen in any other game.

    I played with people all over the US and Canada during my time in WoW. Never had hit detection problems.
    I recall seeing rouges run circles in Warsong randomly in the middle of the map, generally it was an AUS player thinking he was Mutilating the flag carrier. I'm assuming they have made improvements since that time.

    Funny thing about hit detection in WoW, it lied!
    (1)

  3. #3
    Player
    Nuit's Avatar
    Join Date
    Jul 2013
    Posts
    34
    Character
    Nuit Midril
    World
    Ultros
    Main Class
    Thaumaturge Lv 37
    Hate it. The most unforgiving part of the game is built on top of the most unstable part. Ugh.
    (0)

  4. #4
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,699
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I dislike how the game has a lot of high risk dodging. Titan is about as fun as taking your road test to get your license. Except if you fail 7 other people also have to take the test again.
    (0)

  5. #5
    Player
    Bahram's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Bahram Arendt
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fawkes View Post
    I dislike how the game has a lot of high risk dodging. Titan is about as fun as taking your road test to get your license. Except if you fail 7 other people also have to take the test again.
    That's, like, your opinion man. I think Titan is one of the most fun fights in the game.

    If you don't dodge and it kills the group, then what does it matter if they make it so you die instead of doing some other thing that would destroy the group's chances? They want you to dodge or otherwise handle the abilities of a fight or be unable to complete it. I don't see anything wrong with that. The delay is a completely separate issue from what makes a good encounter, and is something they are currently working on. It seems like you just want fights to be easier and more forgiving. That's fine, but I'll have to disagree with you.
    (2)

  6. #6
    Player
    EmiliM's Avatar
    Join Date
    Aug 2013
    Location
    ウルダハ
    Posts
    174
    Character
    Emilia Marseilles
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Bahram View Post
    That's, like, your opinion man. I think Titan is one of the most fun fights in the game.
    I agree with the first part of your post. I too find Titan to be actually quite fun to play, and I never found his mechanics to be overly difficult. I live on the west coast with average ping and I have never experienced the kind of lag/network issue people are complaining about (proof). I never memorized any patterns, I just moved when I see an attack coming and everything worked out fine.

    I have no doubt the lag problem exists for some people, but I have a sneaking suspicion that for every legitimate claim of lag, there are 3 others that's simply due to people not wanting to own up to their mistakes, making the problem seem a lot worse than it is. Either way, that's what ultimately makes Titan frustrating. The worst part, to use Fawke's analogy, is not if you fail, but imagine instead a road test where you performed flawlessly but you failed anyway because one of the other 7 people you took the test with ran into a tree on the first corner.
    (0)
    Last edited by EmiliM; 11-27-2013 at 03:56 AM.

  7. #7
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    I'm sure the unreasonable damage done by most abilities is indeed influenced by the fact that you can easily battle rez someone, except they forgot the fact that most of the time you just die immediately after you get rezzed because you can't move for 5 seconds so you'll usually be standing in the next instant kill effect.

    I'm not sure if people are being purposely ignorant here, but you can't just look at one move and say 'not instant death'. If you stand in say a Repelling Cannon in ADS turn 2, it'll do something like 90% of your max HP unless you're extremely overgeared for the fight. Now that's not instant death, except ADS constantly does vacuum wave throughout the fight, so either you didn't start at 100% or you take a vacuum wave very shortly after the Repelling Cannon, and either way you end up dead so it is effectively instant kill. There are plenty of abilities that are effectively instant kill when you're not overgeared for the fight.
    (1)

  8. #8
    Player
    lord_naarghul's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    35
    Character
    Theral Silverblade
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Stone Vigil's final boss. He has an Onyxia-style Deep Breath like mechanic that he likes to spam after setting down a large number of ice shards. I've tried to avoid his shards only to find myself so embedded in his deep breath AOE that I get smacked with it. Boom, dead.
    (0)

  9. #9
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by lord_naarghul View Post
    Stone Vigil's final boss. He has an Onyxia-style Deep Breath like mechanic that he likes to spam after setting down a large number of ice shards. I've tried to avoid his shards only to find myself so embedded in his deep breath AOE that I get smacked with it. Boom, dead.
    That ability is a pretty good example the 'technically not instant death' ability. It does about 90% of your HP to any non tank class and then it also burns about 10% of your HP every tick, so in theory you could survive that if your healer is super duper fast. In reality 99.9% of the time you just die to the dot immediately after. A lot of abilities in this game are basically sadistic. They make you think you have a chance to survive it but you really don't. At least something like an Earthen Fury without killing heart there's no mistake you won't be surviving that (11K damage) so you know it's over.
    (0)

  10. #10
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    the only true instant death attacks are teratataur does doom, demon wall pushing you over the edge, titan knocking you out of arena, ADS allagan rot, twintania conflagration, twintania twisters, twintanias dreadguards, twintania divebomb knocking you out of arena, twintania dark birth(forget the actual name but its sort of like that), twintania's huge blast after snakes, and twintania's you ran out of time thing

    only other thing i can think of is the primal limit breaks but those are more of a "you failed the encounter" than an instant death attack
    and as you may have noticed more than half of them are on a single boss who's whole theme seems to be 'everything is fatal'


    the one people seem to be quoting a lot is the stone vigils boss. It's not really instant death at all what is usually the case is someone getting hit by the ice bombs once or twice followed by the ice breath and the following frostbite dot without getting any healing because the healer is panicking instead of doing his job
    (0)
    Last edited by Nihility; 11-27-2013 at 03:37 AM.

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