DISCLAIMER
/!!!/Please provide your feedback and comments in a positive manner. No trolling allowed. The purpose of this thread is to provide players with rich play mechanics, not to fuel your egos :3/!!!/
Greetings fellow adventurers~!
Greetings Square Enix Employees~!
After reading the last producer's Letter in full detail I came up with a few ideas about the various topics. This thread is for one of many topics discussed in the Producer's Letter: Materia Crafting
Keep in mind, non of us know SE's full plans on Materia crafting. Everything here is merely a suggestion on my part, backed up by the agreeance of my friends on FFXIV.
MAIN PART
FFXIV Materia System:
- Purpose:
Implement a system which will allow diversity in armor and weapons through crafted augmentations called Materia which can be attached to eligible equipment. This system could be additional to whatever already planned design SE has in the works.
- Implementation:
Materia crafting will allow crafters to synth Materia from various items dropped off of mobs (drops will require introducing new specialized items to mob drop pools).
Items dropped from mobs will differ in what augmentations they allow when formed into Materia. The augments could correlate to the theme of the mob they dropped from (i.e. a mob that displays defensive prowess would drop defense mods items).
The Materia synthed from the various mob drops will allow crafters to augment the existing attributes of already existing Weapons and Armor via being attached to the equipment.
There will need to be a limit of how many mods can be attached.
^- IDEAS: Either limit the augments limit based on the optimal rank of equipment OR the rank of the crafter OR have a default set limit (hard cap)
- Further effects:
This system will aid in supplying the economy with more diverse goods for trade. Crafters will be able to diversify their goods and effectively widen the selection available to non crafters. This system will also give both crafting and non crafting players a sense of gratification based on the uniqueness and diversity of their armor sets and weapons.
DISCLAIMER
/!!!/Please provide your feedback and comments in a positive manner. No trolling allowed. The purpose of this thread is to provide players with rich play mechanics, not to fuel your egos :3/!!!/