The server delay is really truly a good thing...it makes the fight more challenging and it most certainly can be adapted to. Those who experience this are already playing Titan at a higher difficulty level than those who don't. I really wish Square wasn't fixing this...Think of it this way. You have two DMC/Kingdom Hearts style games. One of them has fights that force you to be something of a combat clairvoyant to dodge, parry, and riposte your way to victory. The other has predictable enemies broadcasting their attacks and giving you ample time to react. Which would you rather play?
The "lag" gives FF14 the chance to be the former for those of us lucky enough to experience it. Imagine if Titan used his attacks randomly. You would have to intuit what you expect him to use and wedge in your own actions around those expectations and what actually follows. I really wish people could see this for the blessing it is...Square may have made the first MMO with truly twitch gameplay. For those who don't experience the delay, they can react to the attack, but those of us who experience the delay have the privilege of playing a game, as alluded to before, where we have to dodge an attack before it happens.
I don't understand why you would want to ruin the fight by removing the lag. So you can get a relic, go to BC, get some more pixels with some higher numbers? Don't look at Titan HM as some means to an end...it is the crown jewel of the game right now.
Just one more thing...The kid in
this video. Is he shouting angrily or laughing happily? Come on, let's not mess with a good thing.