


Yeah, 'some people' like Director Yoshi-P.
Every time a new iLvl of gear is released, the rest of the content becomes easier to get through.GW: Top being higher is easy to understand, but what do you mean by “the bottom of the slope will get easier”?
Yoshida: The top of the Binding Coil of Bahamut will not change in 2.1, this will not change until patch 2.2. In patch 2.1 we’re going to have 3 dungeons, 2 hard mode, and one high difficulty dungeon, so the amount of tokens will be more than what it is now. Therefore, it will be easier easier to increase your item level. Also you will be able to obtain more of the one rank lower token output will increase, so you can gain item levels at more ease. So it will be easier to reach the top. But in patch 2.2 the top (end-game) will get higher, so top players will go even further top. And then the contents will spread (imagine a mountain with pointed top [end-content] and wider bottom [contents getting eased over time]). This cycle will start from patch 2.1.
So those relentless grinding runs to get the latest gear? Well, I hope you really enjoyed them. Because after the next patch, newbs will have that gear handed to them like candy.
Ad infinitum...
Enjoy the treadmill~
Last edited by Zantetsuken; 11-27-2013 at 01:03 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

