I'm curious, what would be the recommended gear layout for starting to get into Coil?
I'm curious, what would be the recommended gear layout for starting to get into Coil?
Its really easy to prep for coil. If your only at the point where your not even half mythology gear i90 . Just uninstall now. Your to behind the curve and no serious group will take you. You will need to lie your way in.
just make sure you're wearing 80% darklight (ilvl70) or better and you're good to go
Edit: this isn't exact, just a rough recommendation if I had to give one.
Full DL and relic is a nice start if you don't already have more. Our FC has pug'd all kinds of geared players from AK + primal to i80+ , though it does not always work out.
Full DL, Relic and an additional ilvl 70/60 ring I suppose.
I've only done T1 though.
^this plus relic.
There are many people just getting to coil and many more on their way up so please ignore the troll.
Last edited by Vezzian; 11-26-2013 at 05:33 AM.
I'm right there with you. From what I've seen...
- Buy the lvl 50 grand company weapon (ilvl 55)
- Finish your Job quest line.
- Finish the game to unlock the relic quest.
- Start your Relic Quest as a lot of the stuff you'll need will be gotten as you're doing the level 50 content.
- Do Amdapor Keep, Wonderer's Palace to max out on Myth Tomestones.
- Do Castrum Meridianum...a LOT, as it give you 100 Tomestone of Philosophy per run.
- Do Ifrit Hardmode to try out for the Ifrit weapon.
- Use the Phil Tomes to buy Darklight gear.
- Do Garuda Hardmode for relic quest and to try out for Garuda weapon
- Do Titan Hardmode (You'll need Garuda Weapon plus mostly Darklight I've been told).
- Spend 900 Phil tomes to finish up Relic weapon quest.
- Spend 900 Myth tomes to upgrade Relic to +1.
- Spend Myth on Artifact + 1 armor.
By this time, you'll have your Relic +1 and mostly full Darklight/Some Myth gear. You should be ready for Coil.... Jesus that's a lot of stuff, am I right?![]()
Last edited by Versiroth; 11-26-2013 at 05:34 AM.
Darklight and Myth is the recommended gear layout for Coil.
If you are still using wp/ak gear you will probably slow a coil group down.
Make sure you have enough accuracy to take on the monsters in coil. For turn 1-3 having darklight is recommended. Beyond turn 3, upgrading out of darklight is recommended.
Use foods, potions, and review strategies to help give you an upper-hand for the fights. With enough practice, an undergeared player can do coil, but will slow the party down.
Adventure, that's the life for me!
For turns 1-3 (really its 1-2, because 3 is a joke) you should look at being (like most of the other people in this thread have said) 90% or full darklight, with your relic (or relic+1, preferably, depending on class). For turn 4 if you want to pull your own weight you should have at the very least a few 90 pieces other than your relic, and if you're using any crafted gear, get at least 3 materia of your most efficient/desired stat into them.
For tanks I would also highly suggest food for all turns, even 1/2, if you are just starting out. Some strategies I've seen players do require you to have more gear to work effectively, it comes down to the individual groups at the point.
Last edited by Esrahadon; 11-26-2013 at 05:41 AM.
Keep running Wanderer's Palace instead of Castrum as that is faster and not many people run Castrum nowadays, still gives 100 philosophy tomes. Also you don't need AF+1 armor or Relic+1. My FC group runs with people with full DL and Relic. Though we'll need major upgrade for turn 4 that we just got to see last weekend.
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