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  1. #61
    Player
    Rasabox's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Rasa Bloodborne
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Griever2003 View Post
    There are some other differences, but that is what I was looking at. I am not sure if this is the deciding factor but the original BiS set have 17 better Det. Which as you all should be away is also tied to how much health a cure spell will effect you. So i dont know. This is where step back, display the numbers, and let the conversations commence.
    Are you sure that Determination affects the healing in? Because everything that I have read and tested states the opposite. For reference, you should check out this reddit post: Determination Does Not Affect Healing In
    (2)

  2. #62
    Player
    WowSuchName's Avatar
    Join Date
    Nov 2013
    Posts
    65
    Character
    Evana Fisher
    World
    Asura
    Main Class
    Gladiator Lv 50
    According to XIVDB.com, Onion shield is a primal extreme turn in with 1 token. (2 tokens for the break blade)

    http://xivdb.com/?item/7004/Rowena%27s-Token
    (0)

  3. #63
    Player
    DragonKingDrake's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Draken Flamebeard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Unsure if these are mistakes, but I noticed that the following items in the gear have accuracy listed as a stat yet none of them give accuracy in the pages they link to. Also you list Ultima Choker of Fending as iLvl 70 instead of 80.

    90AM - Vortex Ring of Fending - Garuda Extreme
    70MA - Ultima Choker of Fending - Ultima Weapon Hard
    80MA - Ultima Band of Fending - Ultima Weapon Hard
    (0)

  4. #64
    Player
    MurdochUrspear's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Murdoch Urspear
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rasabox View Post
    Are you sure that Determination affects the healing in? Because everything that I have read and tested states the opposite. For reference, you should check out this reddit post: Determination Does Not Affect Healing In
    Funny enough, after I made a post about determination I read that reddit article an hour or two later. I have been gearing for Determination until I get the proper mitigation drops from Coil T1-4. If they ever made healing potency scale with Vitality or Attack Power I believe Determination would be a great stat. Right now, it's just additional damage and enmity. I wish it did work the way I thought it did.
    (1)

  5. #65
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    496
    Heads up: there are the "tombstone" typos all over the guide. They are tomestones.
    (1)
    "Absurdity is the only reality."
    ~Frank Zappa

  6. #66
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Can anybody give me a good buff rotation for heavy damage single mob (BOSS) encounters.

    When he has >= 2 stacks I've just been using Rampart ---> Convalescence --> Foresight .[note i wait until the buffs go out before using the next one] and save Sentinel/Bulwark for 3+ stacks/desperate situations.

    I'm not sure if i am using my cooldowns effectively, i know the above strategy works pretty well for Ultima but I am new to tanking in Coil (as DRG is my main)

    can anybody offer any advice?
    (0)

  7. #67
    Player
    Serneum's Avatar
    Join Date
    Jan 2014
    Posts
    8
    Character
    Narenai Lochli
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Has anyone thought about how the Gryphonskin accessories fit into BiS? There's a lot of discussion going around about getting full Gryphonskin accessory sets and then socketing the tank stats in so that you get something like 5 maxed stats. I can get a link from Reddit once it's not down for maintenance, but what I was reading was that it allows you to get ~3% more chance to block/parry for 1% more damage. You lose about 360 HP as a tradeoff, but you gain 45 strength for more damage/threat. It seems to be that a lot of tanks are going this route for Twintania but I don't feel like the 3% chance to block/parry for only 1% damage is really worth it. There has been a lot of discussion about it within my FC and I'm curious what everyone thinks about it.
    (0)

  8. #68
    Player
    naardejood's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Cynthia Vonspeculum
    World
    Behemoth
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by AugustusSB View Post
    Can anybody give me a good buff rotation for heavy damage single mob (BOSS) encounters.

    When he has >= 2 stacks I've just been using Rampart ---> Convalescence --> Foresight .[note i wait until the buffs go out before using the next one] and save Sentinel/Bulwark for 3+ stacks/desperate situations.

    I'm not sure if i am using my cooldowns effectively, i know the above strategy works pretty well for Ultima but I am new to tanking in Coil (as DRG is my main)

    can anybody offer any advice?
    I assume you're talking about Caduceaus, so I typically start with Bulwark as it's the most RNG-based cooldown and, thus, less reliable than the other flat mitigation cooldowns and then move to Rampart -> Foresight+Convalescence -> Sentinel+Awareness -> Hallowed Ground -> Awareness. I typically end with Awareness as it seems to be the least effective cooldown available and, hopefully, Cad should be dead by then. But, if it's not, the damage he's putting out at 4-5 stacks is such that a wayward crit will almost definitely drop you at that point.
    Only other time I really use cooldowns on full rotation is the two Juggernauts on Turn 4, which should really start with Hallowed Ground so your party can get themselves situated during the phase change and then run the Cad rotation in reverse 'cause if the first Juggernaut isn't down by the time your cooldown rotation ends then you don't have the DPS for Turn 4 and you don't need cooldowns for one Jug.

    Quote Originally Posted by Serneum View Post
    Has anyone thought about how the Gryphonskin accessories fit into BiS? There's a lot of discussion going around about getting full Gryphonskin accessory sets and then socketing the tank stats in so that you get something like 5 maxed stats. I can get a link from Reddit once it's not down for maintenance, but what I was reading was that it allows you to get ~3% more chance to block/parry for 1% more damage. You lose about 360 HP as a tradeoff, but you gain 45 strength for more damage/threat. It seems to be that a lot of tanks are going this route for Twintania but I don't feel like the 3% chance to block/parry for only 1% damage is really worth it. There has been a lot of discussion about it within my FC and I'm curious what everyone thinks about it.
    I think the jury's still out on the Gryphonskin vs. Allagan/Hero's debate. There's a lot of different data going around ranging from new discoveries to downright herp-derp misinformation, so I'm personally withholding judgment on that until there's some more clear data out there. Honestly, though, it really doesn't seem like it makes enough of a difference for me to care one way or the other. I don't think the difference would even be noticeable. Go with Allagan/Hero's if you end up with enough myth and an Allagan ring drop or go with the Gryphonskin melds if you have the absurd quantity of gil required for such an endeavor. I, personally, don't think the damage is worth it. It won't even be noticeable and it's not our job, anyway.
    (0)

  9. #69
    Player
    Githiun's Avatar
    Join Date
    Sep 2013
    Posts
    218
    Character
    Githiun Smallsword
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Especially with how cheap most everything is. Getting Gryphonskin is incredibly efficient. There's no guarantee how quickly you'll get Allagan accessories so why not? I just Made and melded my ring with max stats in under 300k When the same ring that my tank buddy made himself cost him like 3milion.

    Materia is DIRT CHEAP so is the ring itself.
    (0)

  10. #70
    Player
    Wulfgang's Avatar
    Join Date
    Dec 2011
    Posts
    116
    Character
    Wulfgang Amadeus
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    PLD is my 3rd or 4th job; I just use my penta-melded Gryphonskin Choker / Ring from BRD. I think they're a great intermediate piece until something better comes your way. Ring is +10 VIT, +12 CRIT, +4 DTR. Choker is funny because I accidentally melded the wrong materia for #5, but it actually works alright for PLD: VIT +10, CRIT +9, PARRY +4. The ring cost much more to make; the choker was really cheap with the quest giving materia slashing the Savage Aim prices. Savage Aim IV 50k, VIT III and II ~4k, Parry don't remember, but really low. Yeah it's not BiS, but you're not BiSing a 3rd or 4th job for a while with the lockout restrictions.
    (0)

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