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  1. #1
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    In packs of 3 or more I'll cast Repose on the first pack and see what happens. If I'm with a WAR usually it's not worth doing as they're going to use Overpower. With a PLD, it'll depend on how aware they are I'm doing it and whether or not the other DPS does single target damage or not. After a couple of pulls I'll have an idea of whether or not it's going to be worth my time to do it or just prepare to spam heals on the tank.
    (1)

  2. #2
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    In a standard DF for the 4-man dungeons leading up to 50, Repose is a great tool as it mitigates damage. I've gone through a Brayflox with tank in full Calvary and the damage received from the pack versus a single mob is like night and day. A slept pull means you can DPS hard on the first target and only need to heal once the party engages the second target. For Brayflox, that usually means make the pull, sleep the 2nd and 3rd (if there) mob, top off the tank, pop Cleric's Stance and go rock the #1 target. Once that's dead, Aero the 2nd target, resleep the 3rd (if there), remove cleric's and top off the tank then resume flinging Stones. This is a sharp contrast in needing to Cure every 2nd or 3rd GCD as a WHM in Brayflox or most other low level DFs.

    Repose loses a lot of its effectiveness in the 50 dungeons when mobs are either immune to sleep or the tank is so overgeared they can take it in the face and laugh. I used to Repose specific things in AK when the tank I usually run with wasn't the best geared, but now we can face roll them.

    Just because Repose isn't useful in the late game doesn't mean it's not useful in the early game. However, if the tank / DPS don't allow you to repose effectively, either change your Repose pattern to match their style of play or just keep the tank healed through the brute force of WHM healing power.

    TLDR: Repose is a great utility tool and should be used to allow you to DPS harder and help reduce the risk of your pulls in low end dungeons. Anyone who says otherwise doesn't understand the full value a 30s sleep gives you.
    (2)
    Last edited by Ghishlain; 11-26-2013 at 02:24 AM. Reason: 1k limit

  3. #3
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ghishlain View Post
    . Repose loses a lot of its effectiveness in the 50 dungeons when mobs are either immune to sleep or the tank is so overgeared they can take it in the face and laugh. I used to Repose specific things in AK when the tank I usually run with wasn't the best geared, but now we can face roll them.
    You know, I think a lot of players would do well to downgrade their gear (like run AK in WP drops) just to keep themselves sharp and/or humble.
    (2)

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Something worth mentioning is that you don't build further hate on slept enemies unless you actually perform actions against them. So tanks can continue building hate with Flash and your heals won't gain you enmity while the enemies are sleeping.

    It's nice in lower level dungeons where you are capped, but at level 50 as people have mentioned, a lot of enemies will be immune and due to iLevel you will likely be overgeared and can just AoE them down anyway. Before that, go nuts sleeping. It's not like MP is ever an issue on trash mobs.
    (0)
    Last edited by Estellios; 11-26-2013 at 02:57 AM.

  5. #5
    Player
    Tridus1x's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Soup Sifu
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    My advice to you OP is tell your group that you will sleep in order to help them(Less damage people take, the more DPS you can do, the faster the run will be.), if they break your CC after that warning then stop doing it. Just go full heal mode, If they don't want to be efficient then you shouldn't have to go out of your way trying to help them.

    Also the suggestions to let a BLM do the sleeping is valid, but most BLM's at 50 don't bother sleeping and instead AOE everything and it's a reasonable thing.
    (0)

  6. #6
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tridus1x View Post
    My advice to you OP is tell your group that you will sleep in order to help them(Less damage people take, the more DPS you can do, the faster the run will be.)
    How did you come up with that logic? You can't AoE because you'll simply wake up the target, therefore less DPS and consequently longer pack kills.


    Repose is the tool of a lazy and terrible Healer. If you want to use it, go ahead, but don't try to justify it as if it helps the group.
    (0)


  7. #7
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Garnatian View Post
    How did you come up with that logic? You can't AoE because you'll simply wake up the target, therefore less DPS and consequently longer pack kills.


    Repose is the tool of a lazy and terrible Healer. If you want to use it, go ahead, but don't try to justify it as if it helps the group.
    You act like every group composition is a WHM PLD BRD BLM. In non-level 50 duty finder randoms, this is generally never the case and thus Repose is an infinitely better tool in mitigating damage. Even the at level greens puts you (more or less) at the level cap of the dungeon and they still are better then synced DL gear. Therefore, you can't over gear for it like you can for WP or AK and burn through the dungeon as efficiently as you would with a iLvl70+ group running for Mythology farming.

    In end game instances where being over geared up the ying yang is standard, Repose does lose its luster because your tanks and DPS can take damage and not give a flying care about it. Your cures are OP and your tank takes so little damage anyway you can DPS for the majority of the run anyway. On top of the fact that many of the mobs found in these instances are immune to sleep, thus the utility of a sleep is lost.

    In early end game dungeons where a lot of classes don't have their toolkits fully developed and not every class even has access to an AoE, sleeps combined with 2.5 DPS (since the healer can DPS more readily) will drop groups faster than trying to AoE burn them down. If you happen to get a 2x THM or BLM, then that might change, otherwise, stick to the single targets.

    Quote Originally Posted by Tzain View Post
    You know, I think a lot of players would do well to downgrade their gear (like run AK in WP drops) just to keep themselves sharp and/or humble.
    A couple of my friends and I have thought of brushing off the old AF gear + primal weapon + HQ 49 accessories and see how we can handle AK / WP for fun. If it does happen, I'll let you know how it goes.
    (2)
    Last edited by Ghishlain; 11-26-2013 at 10:30 PM. Reason: 1K limit

  8. #8
    Player
    Simaril's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Garnatian View Post
    How did you come up with that logic? You can't AoE because you'll simply wake up the target, therefore less DPS and consequently longer pack kills.


    Repose is the tool of a lazy and terrible Healer. If you want to use it, go ahead, but don't try to justify it as if it helps the group.
    If you're the only one AoEing, then your dps is better - but how much does it really increase the group's dps? Your AoE damage better be good, because if you're AoEing, then the healer is probably contributing next to 0 dps because the tank is taking lots of damage. If your tank and other DPS aren't AoEing, then your increase in DPS might not be more than what you lost from the healer.
    (0)

  9. #9
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Repose is great, especially in large packs/large pulls. Mark the mob you're going to Sleep and let people know, then cast it. If they break it, they buy it. But a tank can safely flash while a mob is sleeped, SMN/ACN can safely Bane while a mob is sleeped (won't break the sleep), dots can tick, etc. So it's a really good ability, imo.
    (0)

  10. #10
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    Repose all you can if not aoe, will give you more time to dps, and chain pull next group non-stop which save time for tank to mark & pull.

    And one more thing, don't let BLM sleep. They'll waste their time doing damage, while you can easily repose.

    WHM Sleep BLM dps > WHM dps BLM Sleep
    (0)

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