Quote Originally Posted by Abriael View Post
Basically you're saying that the "average human" is just a nondescript theoretical concept that doesn't really exist, has absolutely no practical application, and has no relevance to the gaming field (or any practical field actually) whatsoever.

So basically basing any form of storytelling on that nondescript, theoretical average human would be a complete failure.

We can agree on that, yeah.

In any case, time for me to go to work, I have some actual specific targets to work with, luckily there is no "average", or I wouldn't have a job.
I'm saying we know humans want relative gains. so make a game with relative gains (ex. people can get e-peen gear). HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

I'm saying we know humans like drama, action, etc. So have dramatic or action filled quests. HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

I'm saying people don't enjoy running through repetitive areas. HINT HINT, ALMOST EVERY MMO HAS MOUNTS, INCLUDING FFXI

its not like im making up complete bs. Every game adheres to these things because they are successful. FFXIV ignores them and has essentially failed.