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  1. #1
    Player
    Azurymber's Avatar
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    Mar 2011
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    Gridania
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    1,677
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    Azury Ariella
    World
    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Gramul View Post
    Who are you to speak for the average person? I for one enjoy daily life lore and I feel it adds a nice touch to the depth of the overall setting. Mind you I think we should also have the sort of high action and adventure side quests like the one you mentioned from XI, but these more relaxed side quests are nice too.

    I say we have both.
    I study / work with behavioural economics and neuroscience. So essentially i know the scientific reasons behind what makes the average person enjoy a game, why they enjoy it, what parts of the brain are active during specific tasks in a game, etc.

    I'm not saying daily life lore is bad. I'm saying without real quests this game is not competitive with other games.

    Further i'm saying that the -average- person's brain is not designed to get pleasure from monotonous boring tasks such as walking from one city to another along identical looking pathways without agro mobs. UNLESS its their first time. So if the quests had you explore new areas then there might be a benefit to them. But the fact that they have you walk to places you would normally go makes them fail.

    put another way: if this game was FFXI standards and these quest were implemented then they would have value. But alone, they just make the game look rushed and uncompetitive.
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  2. #2
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I study / work with behavioural economics and neuroscience. So essentially i know the scientific reasons behind what makes the average person enjoy a game, why they enjoy it, what parts of the brain are active during specific tasks in a game, etc.
    Not really the main point of my post, but that's completely fascinating and not at all unbelievable.
    Especially how you misspelled behavioral. (Just kidding, I know it's probably a typo)

    That being said, I completely support the idea of more fantastic "real" quests.
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  3. #3
    Player
    Azurymber's Avatar
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Gramul View Post
    Not really the main point of my post, but that's completely fascinating and not at all unbelievable.
    Especially how you misspelled behavioral. (Just kidding, I know it's probably a typo)

    That being said, I completely support the idea of more fantastic "real" quests.
    I'm sorry that the rest of the world doesn't slack in their language like the US does
    http://en.wikipedia.org/wiki/Behavioural_sciences
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  4. #4
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I'm sorry that the rest of the world doesn't slack in their language like the US does
    http://en.wikipedia.org/wiki/Behavioural_sciences
    Ah that's right. I forgot about those crazy silent "U"s our friends across the vast dampness use.
    I officially retract my misspelling/typo accusation.
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  5. #5
    Player
    Azurymber's Avatar
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    Azury Ariella
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    Balmung
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    Quote Originally Posted by Gramul View Post
    Ah that's right. I forgot about those crazy silent "U"s our friends across the vast dampness use.
    I officially retract my misspelling/typo accusation.
    I'm actually north of you
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  6. #6
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I'm actually north of you
    The vast chill then.
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