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  1. #9
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    Join Date
    Mar 2011
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    3,208
    Quote Originally Posted by Azurymber View Post
    I'm saying we know humans want relative gains. so make a game with relative gains (ex. people can get e-peen gear). HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

    I'm saying we know humans like drama, action, etc. So have dramatic or action filled quests. HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

    I'm saying people don't enjoy running through repetitive areas. HINT HINT, ALMOST EVERY MMO HAS MOUNTS, INCLUDING FFXI

    its not like im making up complete bs. Every game adheres to these things because they are successful. FFXIV ignores them and has essentially failed.
    1 i could care less about epeen gear and mostly level to help other for sake of
    2 i do enjoy stuff like that
    3 i can have a mount in oblivion but I chose walk. I walk around mostly in ffxi even had my own chocobo I barely used. If i renred one it was because I had to rush to a pt. Or i wanted to hear the music.

    I suggest you look up what a Kanon/canon is (the other one was matketuing so ignore it XD)
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    Last edited by Kilta_Firelotus; 05-30-2011 at 06:36 PM.