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  1. #1
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    Azurymber's Avatar
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    Quote Originally Posted by Abriael View Post
    "propensity" is a mighty wide field. Between each of those elements there are millions of variatiables in the brain of each human, in intensity, orientation, importance, etcetera, etcetera, etcetera.

    Basically, you're oversimplifying humanity in a way that, if applied to any product, (games included) would lead to a monumental failure.



    Which means exactly that there are thousands of different averages (some of which bunched together to create a target,some cannot), just with a slightly different wording.
    no. it means as a species there is one average. Humans are -predictable- on average. Thats why political systems work, thats why economic systems like capitalism work, thats why wars occur, etc.
    Then you can split that large average up into many different subsections.
    And then you can determine averages in those cultural or political or whatever subsections you like.
    But the "average human" still exists. And that "average human" is why we are successful as a species.
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  2. #2
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    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by Azurymber View Post
    no. it means as a species there is one average. Humans are -predictable- on average. Thats why political systems work, thats why economic systems like capitalism work, thats why wars occur, etc.
    Then you can split that large average up into many different subsections.
    And then you can determine averages in those cultural or political or whatever subsections you like.
    But the "average human" still exists. And that "average human" is why we are successful as a species.
    Basically you're saying that the "average human" is just a nondescript theoretical concept that doesn't really exist, has absolutely no practical application, and has no relevance to the gaming field (or any practical field actually) whatsoever.

    So basically basing any form of storytelling on that nondescript, theoretical average human would be a complete failure.

    And that's why gaming companies employ writers (supported by marketers) to write the stories of their games and (Thankfully) they don't employ behavioural scientists or other kinds of similar brain moles

    We can agree on that, yeah.

    In any case, time for me to go to work, I have some actual specific targets to work with, luckily there is no "average", or I wouldn't have a job.
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    Last edited by Abriael; 05-30-2011 at 06:03 PM.

  3. #3
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    Azurymber's Avatar
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    Azury Ariella
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    Quote Originally Posted by Abriael View Post
    Basically you're saying that the "average human" is just a nondescript theoretical concept that doesn't really exist, has absolutely no practical application, and has no relevance to the gaming field (or any practical field actually) whatsoever.

    So basically basing any form of storytelling on that nondescript, theoretical average human would be a complete failure.

    We can agree on that, yeah.

    In any case, time for me to go to work, I have some actual specific targets to work with, luckily there is no "average", or I wouldn't have a job.
    I'm saying we know humans want relative gains. so make a game with relative gains (ex. people can get e-peen gear). HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

    I'm saying we know humans like drama, action, etc. So have dramatic or action filled quests. HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

    I'm saying people don't enjoy running through repetitive areas. HINT HINT, ALMOST EVERY MMO HAS MOUNTS, INCLUDING FFXI

    its not like im making up complete bs. Every game adheres to these things because they are successful. FFXIV ignores them and has essentially failed.
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  4. #4
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    Quote Originally Posted by Azurymber View Post
    I'm saying we know humans want relative gains. so make a game with relative gains (ex. people can get e-peen gear). HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

    I'm saying we know humans like drama, action, etc. So have dramatic or action filled quests. HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI

    I'm saying people don't enjoy running through repetitive areas. HINT HINT, ALMOST EVERY MMO HAS MOUNTS, INCLUDING FFXI

    its not like im making up complete bs. Every game adheres to these things because they are successful. FFXIV ignores them and has essentially failed.
    1 i could care less about epeen gear and mostly level to help other for sake of
    2 i do enjoy stuff like that
    3 i can have a mount in oblivion but I chose walk. I walk around mostly in ffxi even had my own chocobo I barely used. If i renred one it was because I had to rush to a pt. Or i wanted to hear the music.

    I suggest you look up what a Kanon/canon is (the other one was matketuing so ignore it XD)
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    Last edited by Kilta_Firelotus; 05-30-2011 at 06:36 PM.

  5. #5
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    Quote Originally Posted by Kilta_Firelotus View Post
    1 i could care less about epeen gear and mostly level to help other for sake of
    2 i do enjoy stuff like that
    3 i can have a mount in oblivion but I chose walk. I walk around mostly in ffxi even had my own chocobo I barely used. If i renred one it was because I had to rush to a pt. Or i wanted to hear the music.
    4 you alone wont make this game a success, funny how things work isn't it?

    Quote Originally Posted by Kilta_Firelotus View Post
    Do not play a game you do not like then. Yopu at fault and no matter how fixed the game gets, you will never enjoy it I do not think ffxiv is A failur. And trust mre I know what a fail game looks like.
    ...and please stop pretending like you're the only one who plays video games here.
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  6. #6
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    Quote Originally Posted by Mack View Post
    4 you alone wont make this game a success, funny how things work isn't it?
    I never said I did. But also u will not make this game a sucess only SE can.

    ...and please stop pretending like you're the only one who plays video games here.
    Guess you never played two worlds, That game truely was a failure in all aspects of it. FFxiv is better then two worlds. If it was worst then I would claim it a failur.

    tbh only the community can truely make the in game fun. If the community isn't fun, then the game wil not be fun. ffxiv comunity isn;t that good. ppl barely talk, only groups are for 40+ on raptors. And getting a convo started is like pulling teeth.

    ffxiv coulda been tons better just by having a fun community. You guys are from what I can tell, do not really enjoy what the game does have. People game in ffxiv assuming it will be just like ffxi and it be fun. The reason ffxi was fun was because the community made it fun, flaws and all.
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    Last edited by Kilta_Firelotus; 05-30-2011 at 07:12 PM.

  7. #7
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    Quote Originally Posted by Kilta_Firelotus View Post
    Guess you never played two worlds, That game truely was a failure in all aspects of it. FFxiv is better then two worlds. If it was worst then I would claim it a failur.
    lol I'm wasting my time.
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