Quote Originally Posted by Abriael View Post
"propensity" is a mighty wide field. Between each of those elements there are millions of variatiables in the brain of each human, in intensity, orientation, importance, etcetera, etcetera, etcetera.

Basically, you're oversimplifying humanity in a way that, if applied to any product, (games included) would lead to a monumental failure.



Which means exactly that there are thousands of different averages (some of which bunched together to create a target,some cannot), just with a slightly different wording.
no. it means as a species there is one average. Humans are -predictable- on average. Thats why political systems work, thats why economic systems like capitalism work, thats why wars occur, etc.
Then you can split that large average up into many different subsections.
And then you can determine averages in those cultural or political or whatever subsections you like.
But the "average human" still exists. And that "average human" is why we are successful as a species.