quests dont create any immersion. the bearded rock name type lore is nice and would work if the game had a good overall lore (ex, more stuff on important things). But theres no sense of immersion in this game at all. FFXI did a FAR better job.your confusing lore with main story. Lore is about the world of the game. Not the main story currently taking place. Like you learn why beared rock is called beared rock. Which is infact lore of beaded rock.
You guys mix up words alot like immersion and lore, yet complain about my "lack" of understanding the english langue. >.> kinda silly.
yoshida said the quests were to learn more about the world we are in. Learning the tale of how beared rock was named is infact just that. We were not going to learn more about the main story from quests or the quests had any ties with the main story. You guys were the ones you misunderstood them.
Mew!
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