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  1. #1
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Let me give another wonderful example of TWO quests (and these were like my fav ones story wise lol)
    -obv spoilers-

    "i randomly lost my journal pages in some underground place with opo opos help. You run 30 min, kill 5 opo opo and get some journal pages. "oh thanks" < great lore there
    but wait, theres another quest in the quest line!
    meet some girl "i found this page. so romantic, he must love me, go talk to him"
    -run 30min-
    "oh i wrote that about opo opo's not her... i dont like her, creeper"
    -run 30 min-
    "oh its not about me? /sad"

    Or 3 quests (one in each city)
    "Zomg marmot/rat infestation go kill"
    -kill marmots/rats-
    "hurray saved"
    (1)
    Mew!

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    the nationality is built in to everything just talk to npcs in a town, you see huge differences
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    The quest that you learn of beared rock, made me want to go see it. So i spent some time looking for it. (and since the map text is hard to read for me) It took me a good while. When I found it And looked at it I was oo that is pretty cool. Pretty much yoshi said the side quests were about the people and places of Eorzea. Lore is everywhere in this game. Just a matter of understanding it. Lore doesn't need to make a huge impact, it just needs to help with the setting. Much like the Elder scrolls ihe reason the game is called the Elder scrolls is they talk of a long standing prophacy spaning 1000s of years. Each occurance from areana to oblivion was prophosised and leading to skyrim so far and the return of dragons. And the dragon born Much like the of Zelda isn't really about Zelda but about Link. Even those games had quests that had no real importence but added life to the game. Like the coco lady from village under death moutain you had fetch all her coco because she was allergic.
    (2)

  4. #4
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    What really kills the immersion is how pointless following the story is. After a cs is done all you have to do is follow a map marker anyway so what's the point of reading any of it?

    This to me kills the immersion. It feels like all the text is just slapped on a game without being a substantial part of it.

    All the nations feel like leve counters because of this because that's what missions are when it boils down to the actual actions you need to do.
    (0)

  5. #5
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    because this game is an unfinished product
    (1)

  6. #6
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Azurymber View Post
    Put another way, the human brain is not designed to enjoy monotonous repetitive tasks that take no skill
    Must be why games like pokemon are so utterly unsuccessful, right?

    The statement I quoted above must be the king of oversimplified generalizations and it's application to gaming is extramely limited, if not basically non-existant, especially to a genere like MMORPGs, given that many of their mechanics are firmly based on "monotonous, repeatitive tasks that take no skills".

    Luckily for us all, there isn't "THE human brain", but "MANY human brains" and the human society isn't hive mind-based.
    (1)
    Last edited by Abriael; 05-30-2011 at 05:10 PM.

  7. #7
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Abriael View Post
    Must be why games like pokemon are so utterly unsuccessful, right?

    The statement I quoted above must be the king of oversimplified generalizations and it's application to gaming is extramely limited, if not basically non-existant, especially to a genere like MMORPGs, given that many of their mechanics are firmly based on "monotonous, repeatitive tasks that take no skills".

    Luckily for us all, there isn't "THE human brain", but "MANY human brains" and the human society isn't hive mind-based.
    umm, pokemon is not a repetitive game in any way.

    Repetition is hitting the same button over and over and over again for an hour without doing anything else while thinking about hitting that button.
    Or holding a button down for 15 minutes experiancing something you have seen 100 times before
    (0)
    Mew!

  8. #8
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    Pokemon is not a repetitive game in any way.
    No way dude. Get out of here.
    Quote Originally Posted by Azurymber View Post
    Repetition is hitting the same button over and over and over again for an hour without doing anything else while thinking about hitting that button.
    Or holding a button down for 15 minutes experiancing something you have seen 100 times before
    Well lucky for us, viewing familiar scenery and doing small lore quests has nothing to do with that.

    Also, is "experiancing" another alternate spelling or just a typo?
    (0)

  9. #9
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gramul View Post
    No way dude. Get out of here.


    Well lucky for us, viewing familiar scenery and doing small lore quests has nothing to do with that.

    Also, is "experiancing" another alternate spelling or just a typo?
    i'm just tired and you obviously don't understand what i mean by repetitive.
    When i'm talking about repetition i'm talking about an action that requires minimal brain activity
    Pokemon has stimulus, choices, different things you fight, etc. It requires some level of thinking.
    (0)
    Mew!

  10. #10
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I'm just tired and you obviously don't understand what I mean by repetitive.
    When I'm talking about repetition I'm talking about an action that requires minimal brain activity
    Pokemon has stimulus, choices, different things you fight, etc. It requires some level of thinking.
    FFXIV has stimulus, choices, and different things you fight, etc.

    The Pokemon games are some of the easiest RPGs out there (PvP notwithstanding) They don't really require much thought to beat.
    Besides, wasn't this whole argument about how the calmer lore quests are somehow detrimental to the overall gaming experience with the general public? I feel we have strayed from that.
    (0)

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