Map markers during quests and the leve screen after talking to a quest NPC.
Both of those make listening to NPCs completely pointless. Good plot isn't just good writing it's good writing implemented into the game not a book glued on top of it.
Map markers during quests and the leve screen after talking to a quest NPC.
Both of those make listening to NPCs completely pointless. Good plot isn't just good writing it's good writing implemented into the game not a book glued on top of it.
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