Quote Originally Posted by Sylve View Post
Because i never played WoW from vanilla. Nope, never happened. I know exactly what I'm talking about. Those Heroic Mode raids in WoW are designed to not allow the slightest screwup. miss a mechanic, or let someone die, and game over. There are still people who fail on Heroic Lich King.

I raided heavily in WoW right up to and including Cataclysm. All Raiding guilds had a flat requirement that you install DBM or you were not coming. Period. Even when PuGing people in Trade, No DBM or Omen, no Raid.

My original point, which you failed to quote, is that if you take DBM from these players, they start to fail at things they were clearing. This isnt true of every player ever, but is true for the vast majority of them. Do you know how many times i heard "Crap my DBM bugged out" as an excuse to getting killed in Black Temple?
That's true to some extent, because they loose something they got used to; but if they're good they would adapt pretty quickly as they know the mechanics. As for the mandatory use, as I said above it's just not smart to force it on someone who performs OK without and doesn't want to use it. On the contrary, if a person fails constantly because they don't want to use DBM, that's their fault, and it's not cool for the other players in the group.

But it's not easy mode, seriously, it makes easy fights trivial, and it helps a bit on hard encounters—and if it didn't exist, the raid leaders would just put a timer and warn people all the same. It just facilitates communication and raid leading in my experience, more than changing the overall difficulty of the fight. Which is good because raid leading is a responsibility that falls on the shoulder of one, or a few individuals, and that's a deterrent for players (burden of the officers etc.)

So to me DBM is more like "easier raid-leading" than "easy fight difficulty".