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  1. #1
    Player
    Alice_89th's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    670
    Character
    Alisette Dumont
    World
    Moogle
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Kelberos View Post
    I reckon its more to do with server stability. If you spawn a full dungeon from the get go the way you do in WoW and other lower level dungeons - you will put a lot of strain on the server.
    Personally I think the usual glowing blue dots you see when changing zones could already be an improvement. Of course it would still be ''start walking down the tunnel/staircase/cave on one end and magically skip the middle and come out on the other end'', but it might feel a little more coherent than warping around.

    But personally I have been busier pondering how those aetherflows would work (lore technically), than that they annoy me.
    (1)

  2. #2
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by civilpaw View Post
    Coil just feels insubstantial. It feels incongruous. It just doesnt feel like its a single dungeon.
    While i agree that for pretty much the rest of the dungeons it would be cool if it was just continuous space in coil itself it actually makes sense it isn't since from turn to turn you are going down an elevator, deeper and deeper into the structure as you go.

    Quote Originally Posted by Kelberos View Post
    If you spawn a full dungeon from the get go the way you do in WoW and other lower level dungeons - you will put a lot of strain on the server.
    Well, while I actually don't know why they make you go through those portals, it's not so that they can split the dungeon into smaller instances, as that just doesn't happen, for example you can attack the mobs upstairs in AK before you actually go upstairs. Also when you die, you go back to start.
    (0)

  3. #3
    Player
    civilpaw's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Captain Yesterday
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pibz View Post
    While i agree that for pretty much the rest of the dungeons it would be cool if it was just continuous space in coil itself it actually makes sense it isn't since from turn to turn you are going down an elevator, deeper and deeper into the structure as you go.
    .
    Ya, but aside from turn 4, it doesnt even feel like youre going on an elevator. its just a portal that teleports you to a lobby with another portal that teleports you to a another dungeon.
    (0)