yes nerf fates after i get all 9 50s?no BUFF fates exp and respawn timer! I've heard talks about 1.0 DD gives u an instant 45-50!
yes nerf fates after i get all 9 50s?no BUFF fates exp and respawn timer! I've heard talks about 1.0 DD gives u an instant 45-50!
This is in my own opinion, but fates to me are terribly boring. I played Guild Wars 2 for a little while and they had "dynamic events" which are basically the same thing as Fates in FFXIV.
For me, this is the least engaging type of game-play SE could possibly put into their MMO. Yes, there are always "LFG Fate" in general chat, but the group is disbanded just as quickly as it was created once the fate is over. Everyone is on to the next.
I choose not to play the fate grinding game by choice. If other people find this to be "fun", more power to them. I just can't claim to have the same enjoyment unfortunately.
Thanks for listening.
nah fates are good
Fantasy above reality.
I am fine with fates, their fun. :P
I don't mind hitting the occasional fate if I'm farming/exping in the area. Not sure if my profile is visible, but I have 3 lvl 50s a 41 and a 30 something. 98 percent of that exp was earned through story/sidequests/dungeons. There is an issue here. You would agree if you wait 30-40 minutes for a stone vigil run and end up with a tank in crappy store bought gear who doesn't know how to hold hate on 2 mobs because they did fates to lvl up and now need story to advance. Ive seen thus countless times. Fates DO NOT TEACH YOU HOW TO PLAY YOUR ROLL. They could change numerous things. But the underlying issue is it's kinda broken. But it does serve a purpose. What's the point of bragging about how many 50s you have if you suck at them all. Granted there are a few who know how to play. It would just be nice not to have such a system that rewards speed and in most cases stupiduty. But, whatever floats your boat.
I don't agree with scrapping fates at this point. I"m a casual player and right now i'm working at leveling all of my classes to 30. Without fates there is no practical way of doing this. Quests are gone as soon as you do them once and you RAPIDLY eat up leves doing those and they are just as monatanus, but in limited supply and slower to complete. Fates are a very important part of the game for levelling secondary classes.
again and again i see this same old remark. when will people learn that it is impossible for fates to make a person suck? It is a game mechanic, you have to use skills that are the same used in dungeons. The ONLY issue with FATEs is the PLAYERS! thats right, the players. if you dont want to learn your class, thats your problem. dont go throwing FATEs on the chopping block just because that player chose not to learn his class or experiment. This applies to tanks and healers as well, not just Dps. So please, quit with the fates make you suck argument, it in no way holds water.
Your're right, it doesn't make them suck. That's because everyone sucks to begin with when you start the game. The problem, is that people who do nothing but fates do not improve as players, and in dungeons, skilled players are required. The system is broken. No need to get rid of it. I say alter it to a party system.
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