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  1. #1
    Player
    Simaril's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    I agree with the OP, that FATES are crappy as they are, I also agree with other posters that FATES are an interesting, interactive, MMO feature.

    I think the problem with FATES as they are is that it's just a spam fest to get your max contribution, and fast XP. They would be better if they required a high level of skill or strategy. Like: limit the number of player that can participate somehow, add lots of instant death mechanics, require a high level of coordination.

    In Everquest Online Adventures for PS2, there was a open world boss that spawned called "avatar of love" or something like that. I don't know if the location or time was random or scheduled, but it sort of reminds me of the way FATES pop up now and then. Anyway, the mechanic that made her extremely difficult was that she healed to full if ANYONE used a physical attack on her during a certain phase... In other words, if players weren't coordinated and strategic they couldn't beat her.

    IMO open world bosses are a distinctive MMO component that WoW completely failed to implement, AND an opportunity for FFXIV to really shine. FATES could be the vehicle, with a bit of tweaking.
    (1)

  2. #2
    Player
    Acala's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Fudo Myoo
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    FATEs are the necessary evil of having the ability to play all classes on one toon. If they weren't there then you would be bitching about having to farm dungeons... or if the quest were repeatable then you would be bitching about having to repeat the same boring quest.

    As for world bosses that require tagging by your alliance to participate in... SE cant figure out how to make alliances... so idk how you think it would work. Proof of this is you wont be able to duty finder 24 ppl for CT.

    So, to the OP it seems like xiv isnt for you go play xi
    (0)

  3. #3
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Simaril View Post
    In Everquest Online Adventures for PS2, there was a open world boss that spawned called "avatar of love" or something like that. I don't know if the location or time was random or scheduled, but it sort of reminds me of the way FATES pop up now and then. Anyway, the mechanic that made her extremely difficult was that she healed to full if ANYONE used a physical attack on her during a certain phase... In other words, if players weren't coordinated and strategic they couldn't beat her.
    This sounds like a great idea but easily abused too. Surely you had lots of trolls surrounding this "avatar of love" sending her to full HP as soon as she was nearly dead. Probably better to have the person who does the physical damage to instantly die and heal the mob by the amount of their max HP or something.
    (0)