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  1. #1
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Naberrie View Post
    There were some HNMs in XI that needed alliances to beat. They weren't FATEs that anyone could attack. Once your alliance had claim on the monster, no one outside your party could attack it. Imagine Odin but with only 8-12 people able to attack him if they were grouped together. Everyone else could just stand around and watch.
    We can use leves for that without locking everybody else out of a random spawn.
    (0)

  2. #2
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gamemako View Post
    We can use leves for that without locking everybody else out of a random spawn.
    I'm just explaining the difference. Also, you didn't fight for exp. You fought for the drops. You'd stand around for hours and hours just hoping your group could get claim. Having a laggy connection could be the difference between success and an entire wasted day.
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  3. #3
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Naberrie View Post
    Also, you didn't fight for exp. You fought for the drops. You'd stand around for hours and hours just hoping your group could get claim. Having a laggy connection could be the difference between success and an entire wasted day.
    I am aware. T'was a terrible system. I'm just saying that FFXIV already has the leve system which is pretty much tailor-made for fair use of this, avoiding the problems of FF11's spawn camps.
    (0)