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  1. #1
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ed_N_Ants View Post
    "We had open world bosses that you could actually kill because it was your party fighting it not the whole server"... Perhaps i'm ignorant but this seems like a fate to me...
    There were some HNMs in XI that needed alliances to beat. They weren't FATEs that anyone could attack. Once your alliance had claim on the monster, no one outside your party could attack it. Imagine Odin but with only 8-12 people able to attack him if they were grouped together. Everyone else could just stand around and watch.
    (2)

  2. #2
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Naberrie View Post
    There were some HNMs in XI that needed alliances to beat. They weren't FATEs that anyone could attack. Once your alliance had claim on the monster, no one outside your party could attack it. Imagine Odin but with only 8-12 people able to attack him if they were grouped together. Everyone else could just stand around and watch.
    We can use leves for that without locking everybody else out of a random spawn.
    (0)

  3. #3
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gamemako View Post
    We can use leves for that without locking everybody else out of a random spawn.
    I'm just explaining the difference. Also, you didn't fight for exp. You fought for the drops. You'd stand around for hours and hours just hoping your group could get claim. Having a laggy connection could be the difference between success and an entire wasted day.
    (0)

  4. #4
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Naberrie View Post
    Also, you didn't fight for exp. You fought for the drops. You'd stand around for hours and hours just hoping your group could get claim. Having a laggy connection could be the difference between success and an entire wasted day.
    I am aware. T'was a terrible system. I'm just saying that FFXIV already has the leve system which is pretty much tailor-made for fair use of this, avoiding the problems of FF11's spawn camps.
    (0)

  5. #5
    Player
    Spartacus_Owen's Avatar
    Join Date
    Nov 2013
    Posts
    18
    Character
    Spartacus Owen
    World
    Hyperion
    Main Class
    Goldsmith Lv 52
    Saying 1.0 is crap is your opinion much like me saying FATES are crap. IMO I would much rather have 1.0 than the current game with FATES any day. Ifrit and Garuda are too easy now. 1.0 was a lot more challenging in many aspects now this game just gives you everything. Take crafting for example in 1.0 it was rare to see people with Heavy Darksteel Gear let alone HQ version... Alot of people have all crafters 50 and all can make the Ilvl70 gear HQ no problem dropping the worth to 500k. There is more to this game that I do not like than just the FATE system like I said it is my opinion and I prefer 1.0 to 2.0 any day. I am not going anywhere since I am a FF fan and I do like the game I just don't like everything about it.
    (1)

  6. #6
    Player
    Alphoter5's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Mirobi Rhalgr
    World
    Coeurl
    Main Class
    Gladiator Lv 51
    Not just my opinion. The opinion of many, many people that play 2.0 and didnt play 1.0. You think SE will go back to a system that had their game with almost no players (or like 1/10 of the ones they have now) ???
    nonsense. You dont like 2 FATES and want to get rid of all of them. Just Lol, man. Lol.
    (1)

  7. #7
    Player
    Spartacus_Owen's Avatar
    Join Date
    Nov 2013
    Posts
    18
    Character
    Spartacus Owen
    World
    Hyperion
    Main Class
    Goldsmith Lv 52
    Quote Originally Posted by Alphoter5 View Post
    Not just my opinion. The opinion of many, many people that play 2.0 and didnt play 1.0. You think SE will go back to a system that had their game with almost no players (or like 1/10 of the ones they have now) ???
    nonsense. You dont like 2 FATES and want to get rid of all of them. Just Lol, man. Lol.

    ok? There are many people who have the same opinion as me with saying FATES are crap. I would put money on it that more people do not like the FATE system. WTF are you talking about 1.0 had no players there were plenty of players, as a matter of fact I know people who stopped playing on 2.0 release. Just because you like the FATE system doesn't make it a good system. I am willing to bet that SE will change a lot about it one day.
    (0)

  8. #8
    Player
    meatwagon199's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Slaughter House
    World
    Cactuar
    Main Class
    Gladiator Lv 36
    This is in my own opinion, but fates to me are terribly boring. I played Guild Wars 2 for a little while and they had "dynamic events" which are basically the same thing as Fates in FFXIV.

    For me, this is the least engaging type of game-play SE could possibly put into their MMO. Yes, there are always "LFG Fate" in general chat, but the group is disbanded just as quickly as it was created once the fate is over. Everyone is on to the next.

    I choose not to play the fate grinding game by choice. If other people find this to be "fun", more power to them. I just can't claim to have the same enjoyment unfortunately.

    Thanks for listening.
    (2)