Results -9 to 0 of 110

Threaded View

  1. #11
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MageBlack View Post
    You are confusing. You say "don't copy" but encourage people to look up strategies. I guess you must be new to the MMO genre. Players will always have the "cookie cutter" build/way to do something and if its not done that way, "its wrong!". Take leveling in FFXIV for instance. If you arent doing FATE you are doing it wrong and slow, even though people hate FATES its the "fastest" way to level ergo everyone must do it. It gets to the point where anyone trying to Level up outside of that has to struggle to do so.

    What does make sense is you asking that people at least try to get an idea of how things work before entering. But its like any profession in real life. They will not hire you without actual work experience. How do you get work experience if you cannot get a job working in the field without having experience? i agree with another poster in here. Have you seen a single shout saying "LFM Coil turn 1 {no experience necessary}"

    As for copying, to me its like when i'm cooking. first time, i follow the recipe to the letter. After i tried it and see how it works, i begin to tweak it to suit my tastes. Same goes for this and other MMO's better to copy someone to see how things work, giving you a base to go by, then tweak it to suit your playstyle. Condemning people for doing things differently than you will not help anyone. It will frustrate you and frustrate them. I wish people were more accepting and understanding instead of impatient and resentful.
    Normally, I'd agree with you but it's important to understand that Coil is highly dependent on what you bring with you. You can't treat a Warrior like a Paladin and you can't treat a BLM/SMN like a BRD/DRG/MNK. This changes how you have to play - especially on T5 and to some extent T2/T4.

    Thus, it's always better to understand the underlying mechanics and how people fail - rather than how one group succeeds.

    It's helpful to understand mechanics by looking at what other people do, but you won't find a ton of similarities because parties aren't necessarily similar.

    My posts a tailored specifically about Coil, less so about Titan because Coil is literally the only time strategy matters. Everything else is dodging mechanics. Unless you a BRD or a tank - you need zero experience to clear anything in the game. All you have to do is dodge mechanics and memorizing rotations. Experience suggests a level of strategy.

    For instance, we didn't clear Titan simply on the basis of tweaking the strategy. We cleared it based on sheer memorization. That's different and teachable. Regardless though, I believe people are best taught through failure.
    (1)
    Last edited by FinagleABagel; 11-26-2013 at 02:20 AM.