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Thread: Battle Log

  1. #1
    Player
    Zeronic's Avatar
    Join Date
    Sep 2013
    Location
    Nijmegen
    Posts
    140
    Character
    Lenalee Luna
    World
    Odin
    Main Class
    Archer Lv 50

    Battle Log

    I don't see lots of people using it. Yet I am curious, do people even use this. Do you have multiple battle logs for damage given, or taken? What are the settings for the chat logs for you?
    Input please
    (0)

  2. #2
    Player
    iggi's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Iggi Akiyo
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    I use mine as a sch, filtering everything except special attacks, for avoidance and leeches purposes.
    (0)

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Posts
    4,948
    Character
    Alhanelem Amidatelion
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Only use it in a "WTF killed me ?" situation to find the answer to that question. Otherwise, the damage numbers and flying text are enough feedback most of the time. battle log is too spammy to be useful during the battle itself.
    (1)

  4. #4
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    I use the battle log for status changes.

    "Who suffered the effect of what", Leech them.
    "Tank gains the effect of Hollowed Ground", stop healing them.

    I'm not into watching icons (and hoping they display).
    (0)

  5. #5
    Player
    Zeronic's Avatar
    Join Date
    Sep 2013
    Location
    Nijmegen
    Posts
    140
    Character
    Lenalee Luna
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Only use it in a "WTF killed me ?" situation to find the answer to that question. Otherwise, the damage numbers and flying text are enough feedback most of the time. battle log is too spammy to be useful during the battle itself.
    That's why I asked. The single window indeed gives an overload of information. Yet if we spread it across multiple windows it might be handy? (So 1 for Damage done, 1 for recieved and errrm. 1 more? )
    (0)

  6. #6
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Since we can only have 4 chat tabs, I converted mine into a loot/system message window for things I care about, yet don't want flooding my main chat window. If I care to run a combat parser, I just switch on battle messages as needed.
    (0)

  7. #7
    Player
    RobinAnntork's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Tatuc Caelan
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    I pretty much just have one set to party chat & Buffs/Debuffs and one set to Loot/system messages to look back on after a fight but other then that it just get's to jumbled. As far as i'm concerned the Log still needs work before it's really useful, ~"So and so" suffers/recovers from.. ~ really needs to be separated in text/color. that and they really should allow for changing of background color in the chat log like they had in XI, it gets to be a huge pain/strain trying to follow the log in a lot of lighting conditions. course that's just my thought on it
    (0)