Page 7 of 7 FirstFirst ... 5 6 7
Results 61 to 66 of 66
  1. #61
    Player
    Jamal's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Jamal Thethief
    World
    Phoenix
    Main Class
    Pugilist Lv 50
    How to reduce your lag (possibly):

    STEP ONE: unlock your frame rates via system configurations -> scroll down

    STEP TWO: Download and install Leatrix latency fix
    (0)

  2. #62
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Freezing for 5 seconds at a time isn't part of the general responsiveness lag the game has. Its something different that doesn't happen to everyone, so you should look into that more. As for the responsiveness issue, it exists. Everyone knows it exists. Many many many many many people adjust and work around it as evidenced by the millions of Titan HM kills. When you get hit by a plume or a landslide, just accept your screw up and try again. Going "OMG I WAS SO OUT" doesn't help. Maybe 2.1's more responsiveness in specific areas thing will help, but until then, you gotta dodge quicker.
    (1)

  3. #63
    Player
    whilke's Avatar
    Join Date
    Sep 2013
    Posts
    189
    Character
    Rishtar Salomon
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Steeled View Post
    I wasn't defending them, I was just distinguishing from the overall lag term. I've never seen the game purely freeze, and would still assume it was my machine / a rendering glitch that caused it, and not lag, though some people do call it "fps lag".
    The game is not freezing up on him, he just described it improperly. He's getting packet loss so the local simulation stops running (no more movement, spell effects, attacks, etc.) for several seconds, and then all of a sudden it speeds up very fast to catch back up with where it should be.

    It's not video lag, it's not fps lag, it's nothing to do with his local CPU. It's purely network based, and how their network protocol was implemented.
    (1)

  4. #64
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I'll just leave this here:The one in bold is probably what you're looking for (its OP, among other posts, is quite enlightening on the issue; the thread contains many interesting discussions about the netcode, as do the others linked here). The point of these threads was to concentrate our feedback so that SE could read them without going all over the place. I strongly suggest we remain organised on such issues, it's better for us, better for SE, better for the game. As for the last thread linked above (courtesy of yours, truly), it was meant to get an answer from SE; and regardless of the actual role it played in the outcome, the answer happened, as someone already mentioned above:

    Quote Originally Posted by Yoshi-P, translated by Bayohne
    Q2: You have said that in FFXIV: ARR, the character's position is checked by the server once every 0.3 seconds. However there are times where the character receives AoE damage even though the character on the screen is outside of the range. Seems like the information on character's position is not up to date. Is there any plan to make an adjustment to this?

    A2: If we apply faster response times in all areas, the load on the servers will be too much. Therefore, while it will only be for certain areas (for example high-level content and the Wolves' Den), you will be able to notice the faster response times. Please stay tuned!
    So I suggest we all wait for patch 2.1 to be released (Dec., 17th), try the faster response time implemented by SE in HL/PvP areas, and get back on them with our observations. Until then,

    Have fun playing the memory game on Titan & Coil.
    (3)
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  5. #65
    Player
    Goodberry's Avatar
    Join Date
    Sep 2013
    Posts
    295
    Character
    Goodberry Moonshine
    World
    Mateus
    Main Class
    Pugilist Lv 60
    I found the best solution. It's quite easy, and good for my wallet too. :P
    (3)

  6. #66
    Player
    Katai's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Katai Ceres
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Goodberry View Post
    I found the best solution. It's quite easy, and good for my wallet too. :P
    I too have applied this solution. Haven't encountered the problem since. :3
    (2)

Page 7 of 7 FirstFirst ... 5 6 7