But the advice you are giving is just bad in general, and will cause most people to waste their time trying to shutdown their browser....
As much as the Titan "pros" like to talk about being "skilled" in Titan, this fight is mostly about *memorization* than "skill". I can win pretty regularly now, but the only thing that's really changed from when I was first learning it is that now I know what moves are coming next, particular Weight of the Land which is what kills people a lot during post-heart. The amount of lag I experience is still the same now as when I was new to the fight , it's just that now knowing when the move is coming next I can position myself in a good place to dodge it and also be ready to anticipate it with the sprint button if necessary.
If you removed the pre-set patterns for Titan and just randomized the order of all the moves so that stacked Weight of the Land plumes could pop up anywhere at anytime around you forcing people to actually twitch-react to it, we would be hearing many more complaints about lag still.
^this
If you removed the pre-set patterns for Titan and just randomized the order of all the moves so that stacked Weight of the Land plumes could pop up anywhere at anytime around you forcing people to actually twitch-react to it, we would be hearing many more complaints about lag still.
Also running titan during off hours is much better. Much less likely for people to freeze up, lag or have titan vanish on them.
My FC has run many people through titan (free) and we look like we are on drugs before weight is coming. Everyone starts moving early and even then sometimes you get smacked with it. Its not important early on but after 5 pop up each time they are likely to stack and that means 1 shot.
That's a lot to ask. We already pay a subscription, they should be creating the improvements and optimization. I know it sounds entitled, but this is one of those moments where I have to disagree. I've memorized Titans rotations, I've created warning macros, I run and anticipate attacks half a second in advance, but lag will still get you, especially if you get complacent. It doesn't seem fair at all that there are players out there that don't have to do any of that because the game is better optimized to their various systems.
When all else fails, Heck the Bed.

"There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."
"Just zoom.out to max..." - So they say... so they say... It fixes everything... Lag... Hunger... and maybe even world peace...

You didn't read my post. I said lag meaning lag, not meaning something other than lag.Had one guy I was helping swear he was lagging until I taught him the mechanic that was killing him. Ironically his lag just "magically" disappeared immediately after.
Not saying lag doesn't exist, but it's not always SE's fault either and most of what titan does can be dodged even with lag if you anticipate the attack.
"There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."
somebody please delete this repost

I'd do it but I can't find the delete button. I know it isn't my ISP (30 Mbps Charter line) and i know it isn't my PC (8GB RAM, Windows 7, 7950 GPU, SSD, 3.5Ghz quad core,, 50FPS, runs every other game fine), and I know it's not latency as I've made it to Titan hard mode, I know how to get out of the way of attacks on time and I know how the fight patters go. This was very much just lag. Server lag on the SE end. Only Titan seems to give me so much trouble with lag. Those of you who think it is due to my lack of ability and I just need better training, I know the difference between not getting out of the way in time and not being able to move at all because the server gives hiccups.
"There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."
The problem is also quite evident on the first boss of WP. Till this day, I have not seen any player reliably avoid the ranged AoE of that boss. People don't complain about it so much since it doesn't kill you instantly.
If they made the damage as unforgiving as in the Titan battle, then I know people would be creating threads about that fight as well.
I'm looking forward to their proposed fix in 2.1. Until then, developers have acknowledged that the game is broken.
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