As Gamemako stated, single large hits mean nothing. You are forgetting Paladin's get 50 additional potency every 2.32 seconds (If using Curtana). That is essentially a free 50 potency per GCD used (It is actually more if you do the math, but for simplicity's sake).
I am not arguing that Paladin is better than Warrior or vice-versa, I am stating that Paladin's damage output is not as bad as most people think.
I think a lot of people assumed that WAR would be the more damage-focused tank. It doesn't help that WAR does have some advantage in tanking stance (though the tanking DPS relationship is rather complex), and many players just assume this extends into non-tanking situations where it in fact does not.
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