I see they're reducing latency (the 0.3ms requirement) for endgame dungeons and PvP in 2.1. Dodging the Twister Mechanic as it was pre-patch was very hard because of latency, and that is why they had to nerf it.
However, now that they are reducing latency, will they make Twister back into what it was to compensate? Or will they keep the fight a fraction of what it was before?
I see so many people completing Twintania now post-nerf, it's gotta be in the thousands by now. It's ridiculous.