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  1. #11
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    or they could add a "request craft" feature that works similarly to "request meld".

    Then they can add recipes that both bind immediately and require mats that bind immediately. This also allows for crafters making gear that is usable by anyone (so you're not required to level a craft to have access to that gear) but can't be purchased with gil (to avoid the gil seller problem). It also doesn't rely on the quirky binding and trading rules you're suggesting.

    If implemented, the one thing I would suggest they change from Request Meld to Request Craft is that the "reward" only gets paid if the craft is successful (pretty sure "Request Meld" currently pays whether the meld is successful or not).
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    Last edited by Giantbane; 12-10-2013 at 09:47 PM.

  2. #12
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Skyhound View Post
    After doing the math, I see that you are correct on philo items being overpriced. I personally will begin selling philo mats at lower prices to see if it brings some balance to the economy on Couerl. Though I do foresee SE lowering Philo mat requirements, it's really the only thing they can do without a major rehaul.
    They are lowering the philo mat requirements for those recipes by about half in 2.1.

    Anyhow, the OP's suggestion isn't intended to effect the prices of these recipes at all. Currently, the devs have made it so Crafted gear is NOT the best stuff out there (much weaker than allagan/myth items, for instance). This is intentional because the devs are worried that if you can just buy the best gear, it's going to encourage people to purchase gil for real $$. The OP's suggestion is to create a crafting system that could create high end gear (on par with myth/allagan) without having it be purchased directly via gil (which the devs won't allow).
    (0)

  3. #13
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Skies View Post
    I
    Still think it would be easier to implement a Request Craft, similar to a Request Meld.
    ...
    They should have kept the request system from 1.0, it allowed you to place a request (for repairs or melding) as a bazaar request, any crafter could then grab the job.
    Take that and expand it to include these "High Level" recipes that require rare/ex mats that can't be bought/sold/traded and we'd be all set. Crafters have a purpose, people aren't running around shouting for it, no worries about someone taking your mats and walking off.

    It kills me how many of these things were essentially in place in 1.0 and just got scrapped for a more convoluted, less intuitive, more clunky version in 2.0.
    (0)

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