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  1. #111
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by flavored View Post
    This isn't a brand new game by any means. Engine is the same, mechanics are the same.
    ...the fuck ? I think you never played 1.0, but you actually even know what you're saying? The game engine IS different: the old one used crystal tool, this one use a custom version of the new engine SE worked for Agni's phylosophy, the luminous engine.
    The mechanism is also very different from 1.0, and 1.23 too: there were a ffxi-like system, where tp regenerated slowly only with every auto-attack, we now have a more modern approach. sorry, you don't know what you're talking. Even if the game have indeed a huge porting from previous game (mostly lore, name of locations and characters models) the game is and should threated like a fresh game.

    also, lol @ TOR HUGE endgame, which was broken and unplayable for all the bugs the game had.
    (1)

  2. #112
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    You speak as if 90% of the playerbase is in full mythology/allagan gear but it is infact the other way around. Crystal Tower WILL serve it's purpose for the majority of the playerbase and for the minority in full myth/allagan it will serve as something new or fresh to do instead of complaining on forums about how everything short of ilvl 100+ is useless content.

    I'm sure they'll keep crying and if somehow they survive til 2.2 they will just gobble up new coil and QQ moar at 2.3's CT update. This cycle will never end but they must remember they are the minority and this game was not built around them. Patience is key to happiness and success
    (3)


    Keith Dragoon - Ambassador of Artz and Adorable

  3. #113
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by yukikaze_yanagi View Post
    also, lol @ TOR HUGE endgame, which was broken and unplayable for all the bugs the game had.
    the only thing 'broken' were the platforms during the soa fight and a couple of other mechanics in eternity vault. ev was still cleared by the 'hardcore' guilds within a week (granted those guilds powerleveled for days and already did the fight in beta, but regardless)

    not that it matters much, by the end of january the player base level curve as at roughly 25 or something, and ev was completely fixed by then. so fact remains, a month in TOR had a ton more 'serious endgame' than ARR has

    and you know what? it's still not concerning me in the least, because I'm .still. playing TOR, enjoying it immensely actually. why I'm only playing it 2-3 nights a week these days? well... ARR! hm. yeh. all's good. (though not sure how this will look like in two weeks with galactic starfighter coming and all. space pvp vs no pvp... mh mh mh)

    edit:
    anyway. what I was really trying to say:
    Rift has shown that 'lots of endgame' is not the number one formula to keep people playing a game
    TOR has shown the same, when you're really serious about it, because there was only a very, very small minority actually lvl 50 by the time the players left. most people left because they were having a hard time finding people. servers were empty because 50.. yeh.. bw went a little overboard there. with no group finder it was super hard to find people to do instances with (you had to basically stay on the fleet all day and couldn't quest)

    not forgetting to mention that people plain expected SWG 2.0 which should have been obvious that it wasn't going to happen. (especially since even at it's peak swg never had more than 300k subs, a number EA would have NEVER EVER accepted)

    from the beginning TOR was the game people loved to hate, and when you constantly read negative c* on the forums of the game itself it does something to you. I noticed it myself. when I spent 30 minutes on the forums I HATED the game. when I spent 30 minutes online I LOVED it.

    (same with ARR, by the way, only less bad, because this forum may be 'bad' but not nearly as bad as the TOR forums were)
    (1)
    Last edited by amnie; 11-24-2013 at 11:07 PM.

  4. #114
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by amnie View Post
    the only thing 'broken' were the platforms during the soa fight
    No.

    I like SW:TOR. I'm a hardcore PvEer on it(formally hardcore PvPer), and even I know that it's bug heaven. The latest example is the fourth boss of Dread Fortress HM, which they broke, tried to fix only to break it even more. It's actually been fixed now, but there's about a billion other bugs still floating around. Some bugs from beta seem to reappear every few patches.

    SW:TORs engine is also crap. That's why IIum had to be reworked a few times(well, that and kill trades) until they found a way their engine could handle it.
    (0)
    Last edited by Elim; 11-24-2013 at 11:13 PM.

  5. #115
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Elim View Post
    No.

    I like SW:TOR. I'm a hardcore PvEer on it(formally hardcore PvPer), and even I know that it's bug heaven. The latest example is the third boss of Dread Fortress HM, which they broke, tried to fix only to break it even more. It's actually been fixed now, but there's about a billion other bugs still floating around. Some bugs from beta seem to reappear every few patches.

    SW:TORs engine is also crap. That's why IIum had to be reworked a few times(well, that and kill trades) until they found a way their engine could handle it.
    and how many guilds are even doing hm df yet?

    bugs happen. at least they are trying to fix stuff.

    same as SE does.


    I know very well what went 'wrong' with TOR, but this is still a ARR forum and it's freaking ridiculous to complain about these things, 'threatening' that it will 'end up' like TOR (which is running successful, no matter who claims otherwise) when it's quite obviously two games that can only be compared because they are both MMOs.


    again, I'm amused nobody ever uses ACTUALLY dying games as examples, because then we could see why a game fails - or not.


    ps: I love how you say 'no' to my statement like it was wrong. I'm fairly sure that dread fortress was NOT release content (to those not in the know, dread fortress was one of the two last operations that were added. lol)
    (0)

  6. #116
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by amnie View Post
    need to snip this due to post length
    I was reacting to the part of the post you quoted. Which didn't isolate any particular version of TOR, so I assumed you weren't ONLY talking about the older ones.

    I should have probably scrolled back to read all of the post you quoted, but I'm lazy. And if we are talking about the older versions, then SoA was not the only broken content.

    I'm not defending whatever the OP was talking about, I'm simply pointing out that SW:TORs endgame was and is pretty darned buggy.

    BTW my raid group already cleared HM Dread Fortress.
    (1)

  7. #117
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Elim View Post
    I was reacting to the part of the post you quoted. Which didn't isolate any particular version of TOR, so I assumed you weren't ONLY talking about the older ones.

    I should have probably scrolled back to read all of the post you quoted, but I'm lazy. And if we are talking about the older versions, then SoA was not the only broken content.

    I'm not defending whatever the OP was talking about, I'm simply pointing out that SW:TORs endgame was and is pretty darned buggy.

    BTW my raid group already cleared HM Dread Fortress.
    I didn't say it was the only thing that was bugged. I said it was the only thing that was broken, and I guess we have different definitions of broken. I've never played an MMO in my life where nothing was bugged, so I guess I'm just not seeing the point in pointing out 'little flaws' like they were game-breaking.

    for example in ARR I really, honestly, don't see ANYthing game breaking right now - except the latency.
    (0)

  8. #118
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I accidentally let my sub run one month, but I quit a long time ago. 2.1 won't make me come back and after seeing the direction SE has chosen I don't think I will be back. I will wait for EQN and Titan instead, I've played the ARR game too many times before in the last 10 years, it is old already at release. That doesn't mean it is bad I mean it is just a matter of taste and there are still several million playing WoW (which is actually moving away from the things ARR are introducing, like dailies and world "please look forward to it"). I will keep an eye out just because I love FF though and honestly I can't cry about what they are doing because even though I think they are doing mistakes with releasing the first big patch late and with content that is remakes of what is already in the game and the new content being lower tier, I dunno they basically remade a whole game in two years or something. So ggwp SE, not for me, but well done nonetheless which I think the numbers reflect. Not sure how will hold to the test of time vs the new generation of MMOs, but still a good job.
    (1)

  9. #119
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    I always read people upset about grinding out tomes or just coming on for Coil, I feel kinda sad for them.

    I'm in nearly full Myth gear and Coil gear, and there's still so much I can enjoy out of the game.

    Obviously it's not for everyone, but some people don't even try anything but "hardcore progression".

    & to say Crystal Tower is useless, and skippable is such bullox, to that logic, everything is skippable, you don't HAVE to do story, you don't HAVE to do Coil, you don't HAVE to craft, you don't HAVE to play the game.
    You play it because you enjoy it, make friends, make goals.

    Like I said, not for everyone, but spiritbonding parties and levelling my chocobo have been the most fun I've had since levelling to 50.
    Making friends, do it on my own time, make gil and chocobo exp, enjoy the sights and much more.

    Still enjoying doing dungeons as my Monk with my GF, fishing and filling up my fishing log, collecting all the minions, crafting, playing with friends, making new ones, helping new players, hell I still enjoy FATEs, simply because I never burned out on them. Take things slower and things might be better

    I've never found a game alive that I've enjoyed after no-life marathoning it.
    That's my long useless rant
    (2)
    Last edited by Mihael_Longclaw; 11-25-2013 at 12:53 AM.

  10. #120
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mistoltin View Post
    Completely agreed.
    Was talking to a friend in game and was saying that this game was potentially heading down the same path.
    The only saving grace is that FFXIV will never see the day of F2P, though, to be honest, it's not exactly feeling completely worth the subscription fee either.
    That is because this game needed to be under the sun a little while more. Thing is, since 1.0 was shit. They hastily remade this game and it feels empty.
    Everything you do is a straight line. There is nothing on the side to do. Which is why we need more filler things to do.
    I'm sad to see this game being as generic as we can get.
    (1)
    Last edited by Arriverderci; 11-25-2013 at 01:17 AM.

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