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  1. #81
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I found FF XIII not soo bad.
    The only thing that i don't liked was the map design (no open-world except Grand Pulse).
    (0)

  2. #82
    Player
    Warthain's Avatar
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    Sep 2013
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    90
    Character
    Ahnya Warthain
    World
    Phoenix
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    Lancer Lv 50
    the main story is a disgrace in itself, so why would a fate such a small event be any better...
    (1)

  3. #83
    Player
    Warthain's Avatar
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    Sep 2013
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    90
    Character
    Ahnya Warthain
    World
    Phoenix
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    Lancer Lv 50
    Quote Originally Posted by Felis View Post
    I found FF XIII not soo bad.
    The only thing that i don't liked was the map design (no open-world except Grand Pulse).
    and thats the same mistake they made here, this is not a true open world game despite being an mmorpg, its just a bunch of small instanced areas, the biggest are taking up to 2 maybe 3 minutes to run accross from one edge to the other... that makes the game lacking in exploration and immersion, and severely compacts the population of the server in one spot...
    (2)

  4. #84
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Warthain View Post
    and thats the same mistake they made here, this is not a true open world game despite being an mmorpg, its just a bunch of small instanced areas, the biggest are taking up to 2 maybe 3 minutes to run accross from one edge to the other... that makes the game lacking in exploration and immersion, and severely compacts the population of the server in one spot...
    We have still areas (and not every area is instanced). In FF XIII it was corridors.
    As example, just imagine every zone in ARR would be designed like 1.0 Black Shroud.

    Here a map if you didn't played 1.0:
    http://www.ffxivinfo.com/images/maps...ack-shroud.jpg
    (0)
    Last edited by Felis; 11-24-2013 at 10:08 PM.

  5. #85
    Player
    Altanas's Avatar
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    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I thought the event gave a pretty good insight as to how Lightning will come to have a miqote outfit in Lightning Returns (....)

    However, I was disappointed there was no voiceacting and real storyline to go with it. I'm also disappointed we never get to read the citystate newspapers in game ;/
    (1)

  6. #86
    Player
    TirionCrey's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    A disgrace to the series?

    FFXIII has been a disgrace by itself in the first place.
    (0)

  7. #87
    Player
    EmeraldSerenade's Avatar
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    Aug 2013
    Posts
    189
    Character
    Roxie Revolver
    World
    Balmung
    Main Class
    Goldsmith Lv 100
    I kinda want to Re-play 13 now. Never got to finish it, but I think I was getting close. Pretty sure God of War came out and I dropped it :<
    (1)

  8. #88
    Player
    cainejw's Avatar
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    Sep 2013
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    106
    Character
    Mysidia Baron
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    I dislike something so that means it's objectively bad.
    Why, no it doesn't! Just because you dislike something does not make it objectively bad de facto. OH MY!

    Well, at least now this means that FF13 has multiple sequels AND a crossover to 14. Meanwhile, poor old FF7 continues to languish while the fanboys cry for more Feffirof.
    (1)

  9. #89
    Player
    Warthain's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Ahnya Warthain
    World
    Phoenix
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Felis View Post
    We have still areas (and not every area is instanced). In FF XIII it was corridors.
    As example, just imagine every zone in ARR would be designed like 1.0 Black Shroud.

    Here a map if you didn't played 1.0:
    http://www.ffxivinfo.com/images/maps...ack-shroud.jpg
    like i said thats not a open world map, just a small instanced zone, i bet you wouldnt take more than 3 or 4 minutes to run from one side to the other....

    compare it to other mmo's out there and the scale of even instanced areas in those games are much much bigger(aion), or they just have one single gigantic zone(wow, rift, lineage 2)... you play in small areas and wheny ou open up your map you see a gigantic portion fo the map where you cant access, dont tell me everywhere besides where we are playing is just a black hole where nothing exists... they should have made all areas into one large map, and fill in the remaining blank zones... even if you didnt have to do anything in those new areas, at least you would have a big world to explore and room to implement further content in the future... hopefully we can see something like this in the future , though i doubt it since the playstation probably cant handle the stress of such scenaries, once again pc players get shunned by console players...
    (0)
    Last edited by Warthain; 11-24-2013 at 11:41 PM.

  10. #90
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    All the people do who say it was successful makes me wonder if you ever played a Final Fantasy games before 13.
    VII was far more broken than XIII ever was, yet it was the most successful FF game because it was most people's first FF game. Maybe it's different where I come from, I don't know, but generally "unsuccessful" and "horrible" games not only don't get sequels, but it doesn't get sequels that does better and is better design. Normally "flopped games" tend to be forgotten by a company and they try to move past it because, you know, they don't want to put out even more flopped games ontop of the same flopped game?

    .No video game will ever be as successful as it was before, especially later in the series because most people seem to feel the need to constantly compare, but if you so much as compare XIV to XI for example, you get told (usually very rudely) "DO NOT COMPARE A FF GAME TO A PAST FF GAME ESPECIALLY FFXI!"

    FFI? Successful, FFII? Hit/Miss, FFIII? Unheard of for many and very hit/miss, FFIV? Succesfful. FFV? Unheard of for the longest, FFVI? Successful and deemed the best, FFVII? Again, successful and deemed the best but it was also highly unfinished, broken, rushed and most people's first. So to me, it's a wonder who say XIII wasn't successful also tend to be the same people who say FFXI was a horrible and unsuccessful MMORPG
    (1)
    Last edited by Tupsi; 11-24-2013 at 11:47 PM.

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