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  1. #1
    Player
    OrionInerghem's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    252
    Character
    Aldebaron Phoenix
    World
    Hyperion
    Main Class
    Pugilist Lv 60

    BLM's Losing Flare> Convert> Flare

    So I get that it was a "buglol" as they are calling it, but taking away a situational trick is really necessary?

    You know what will happen? Now people will just take 2x BLM in WP SRs (if that's still viable)


    Bard is losing 1 cross-class ability

    and BLM is either prob going to have a CD on Flare or lose Convert, Sounds like we might have gotten the biggest nerf.
    (2)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by OrionInerghem View Post
    So I get that it was a "buglol" as they are calling it, but taking away a situational trick is really necessary?
    Yes fixing bugs are necessary - no BLMs aren't nerfed as they aren't losing anything as an intended function.
    (3)

  3. #3
    Player
    Nura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    191
    Character
    Tiberia Melanith
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90
    What it was a bug? You can only use it like so less. If they are going to nerv that I demand a nerf of the WHM Holy spell. And not only in Damage but CD also. God dang it.
    (1)


    I hear and I forget. I see and I remember. I do and I understand.
    He who learns but does not think, is lost. He who thinks but does not learn is in great danger.

  4. #4
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    eh the bug is that you could actually if timed right could do flare out of umbral ice still get a tic mp and do another fast casted flare. has nothing to do with convert
    (13)

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Yeah, you will still be able to Flare > Convert/Pot/Ballad > Flare, without issue. The bug is as Stark said.
    (1)

  6. #6
    Player
    banned's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Dhul Qarnayn
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by OrionInerghem View Post
    So I get that it was a "buglol" as they are calling it, but taking away a situational trick is really necessary?

    You know what will happen? Now people will just take 2x BLM in WP SRs (if that's still viable)


    Bard is losing 1 cross-class ability

    and BLM is either prob going to have a CD on Flare or lose Convert, Sounds like we might have gotten the biggest nerf.
    yes indeed
    (1)

  7. #7
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Convert: lose some HP to recover MP.
    Flare: use all your remaining MP to deal area damage.
    Swiftcast: next spell with a casting time executes instantly.

    Where's the bug into using them together? I'm sure everyone thought it was the intended combo, lol.

    Quote Originally Posted by Mhaeric View Post
    That was not the unintended use. From what I understand, this is what the unintended use is:

    1. Blizzard III (or Blizzard II if you are in melee range)
    2. Flare III at the reduced casting time granted from Umbral Ice
    3. Because there was a slight delay in Umbral Ice being overwritten by the Astral Fire from Flare, if it was timed correctly you would get a pulse of mp from Umbral Ice after Flare was cast and before Umbral Ice was overwritten. <-- This is the unintended step.
    4. Swiftcast if up and cast Flare a second time.
    5. Convert if up and cast Flare a third time.
    6. Repeat.

    That's three flares all within seconds of eachother. Since it is possible to cast a Flare every 7 or 8 seconds, it was potentially allowing two Flares every 7 to 8 seconds, with a third Flare once a minute. What they're doing is removing the capability of doing step 3, since that was unintended. All the other steps will still be there. I.e. It will still be possible to cast a Flare every 7 to 8 seconds and to chain two Flares back to back once a minute.
    Ooh, that.

    I wonder if they'll be fixing the "abuse" where you can cast two fire spells with increased speed from Umbral III.
    (0)
    Last edited by Ri_ri; 11-23-2013 at 11:38 AM.

  8. #8
    Player
    OrionInerghem's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    252
    Character
    Aldebaron Phoenix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ispano View Post
    Yeah, you will still be able to Flare > Convert/Pot/Ballad > Flare, without issue. The bug is as Stark said.
    Black Mage:
    While we focused on buffing the melee DPS classes/jobs for this patch, we do not have any plans to buff the black mage job. On a side note, there was a bug that caused players to be able to use flare twice in a row, but that will be addressed.


    Hmm Well I would like some confirmation here, as the 1 tick of ice really doesn't seem that OP to me either
    (0)

  9. #9
    Player
    Anayrie's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Anayrie Dellicieux
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    If I'm not adding flare in with my fire spells, I'll cast it when about to rehash the cycle and gain mana back. So switch to umbral ice, cast flare and sometimes I'd still have mana and get another a flare in back to back without needing to switch to umbral ice or convert. It usually messes my rotation up so I don't mind a fix.
    (0)

  10. #10
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Ri_ri View Post
    Convert: lose some HP to recover MP.
    Flare: use all your remaining MP to deal area damage.
    Swiftcast: next spell with a casting time executes instantly.

    Where's the bug into using them together? I'm sure everyone thought it was the intended combo, lol.
    That was not the unintended use. From what I understand, this is what the unintended use is:

    1. Blizzard III (or Blizzard II if you are in melee range)
    2. Flare at the reduced casting time granted from Umbral Ice
    3. Because there was a slight delay in Umbral Ice being overwritten by the Astral Fire from Flare, if it was timed correctly you would get a pulse of mp from Umbral Ice after Flare was cast and before Umbral Ice was overwritten. <-- This is the unintended step.
    4. Swiftcast if up and cast Flare a second time.
    5. Convert if up and cast Flare a third time.
    6. Repeat.

    That's three flares all within seconds of eachother. Since it is possible to cast a Flare every 7 or 8 seconds, it was potentially allowing two Flares every 7 to 8 seconds, with a third Flare once a minute. What they're doing is removing the capability of doing step 3, since that was unintended. All the other steps will still be there. I.e. It will still be possible to cast a Flare every 7 to 8 seconds and to chain two Flares back to back once a minute.
    (0)
    Last edited by Mhaeric; 11-23-2013 at 11:33 AM.

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